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@@ -30,8 +30,8 @@ try:
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30
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30
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except:
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31
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31
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own['walk_timer'] = 1
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32
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32
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33
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-truckon = 30
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34
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-deckon = 30
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33
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+truckon = 450
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34
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+deckon = 460
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35
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35
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36
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36
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lLR = dict['lLR']
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37
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37
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lUD = dict['lUD']
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@@ -79,10 +79,14 @@ followcam = scene.objects["followcam"]
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79
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79
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80
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80
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noidle = 0
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81
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81
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82
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-playing_deck = deck.isPlayingAction(deckon)
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83
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-playing_trucks = trucks.isPlayingAction(truckon)
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84
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-if playing_deck == 1 or playing_trucks == 1:
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85
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- noidle = 1
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82
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+#playing_deck = deck.isPlayingAction(deckon)
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83
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+#playing_trucks = trucks.isPlayingAction(truckon)
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84
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+#if playing_deck == 1 or playing_trucks == 1:
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85
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+# noidle = 1
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86
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+
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87
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+if skater.isPlayingAction(460):
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88
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+ noidle = 1
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89
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+
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86
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90
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87
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91
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if own["stance"] == None:
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88
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92
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own["stance"] = True
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@@ -537,7 +541,7 @@ def idle_anim():
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537
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541
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if own['idle_skipper'] > 0:
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538
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542
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own['idle_skipper'] -= 1
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539
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543
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ran_num = random.randint(1, 8)
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540
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- print(ran_num, "modding")
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544
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+ #print(ran_num, "modding")
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541
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545
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if own['last_idle_num'] == ran_num:
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542
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546
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ran_num = 1
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543
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547
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if own['idle_skipper'] == 0:
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