|
@@ -1667,13 +1667,19 @@ def main():
|
1667
|
1667
|
skater.stopAction(flip_layer)
|
1668
|
1668
|
deck.stopAction(flip_layer)
|
1669
|
1669
|
trucks.stopAction(flip_layer)
|
1670
|
|
- skater.playAction("reg_noseg.002", 1,10, layer=trans_layer, play_mode=0, speed=1)
|
1671
|
|
- deck.playAction("a_reg_noseg.002", 1,10, layer=trans_layer, play_mode=0, speed=1)
|
1672
|
|
- trucks.playAction("a_reg_noseg.002", 1,10, layer=trans_layer, play_mode=0, speed=1)
|
|
1670
|
+ # skater.playAction("reg_noseg.002", 1,10, layer=trans_layer, play_mode=0, speed=1)
|
|
1671
|
+ # deck.playAction("a_reg_noseg.002", 1,10, layer=trans_layer, play_mode=0, speed=1)
|
|
1672
|
+ # trucks.playAction("a_reg_noseg.002", 1,10, layer=trans_layer, play_mode=0, speed=1)
|
|
1673
|
+ skater.playAction("reg_nmanual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
|
1674
|
+ deck.playAction("a_fak_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
|
1675
|
+ trucks.playAction("a_fak_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
1673
|
1676
|
else:
|
1674
|
|
- skater.playAction("reg_noseg.002", 11,30, layer=loop_layer, play_mode=1, speed=.5)
|
1675
|
|
- deck.playAction("a_reg_noseg.002", 11,30, layer=loop_layer, play_mode=1, speed=.5)
|
1676
|
|
- trucks.playAction("a_reg_noseg.002", 11,30, layer=loop_layer, play_mode=1, speed=.5)
|
|
1677
|
+ # skater.playAction("reg_noseg.002", 11,30, layer=loop_layer, play_mode=1, speed=.5)
|
|
1678
|
+ # deck.playAction("a_reg_noseg.002", 11,30, layer=loop_layer, play_mode=1, speed=.5)
|
|
1679
|
+ # trucks.playAction("a_reg_noseg.002", 11,30, layer=loop_layer, play_mode=1, speed=.5)
|
|
1680
|
+ skater.playAction("reg_nmanual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
|
1681
|
+ deck.playAction("a_fak_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
|
1682
|
+ trucks.playAction("a_fak_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
1677
|
1683
|
|
1678
|
1684
|
if requestAction == 'fak_noseg':
|
1679
|
1685
|
actionState = 'fak_noseg'
|
|
@@ -1681,13 +1687,19 @@ def main():
|
1681
|
1687
|
skater.stopAction(flip_layer)
|
1682
|
1688
|
deck.stopAction(flip_layer)
|
1683
|
1689
|
trucks.stopAction(flip_layer)
|
1684
|
|
- skater.playAction("fak_noseg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
1685
|
|
- deck.playAction("a_fak_noseg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
1686
|
|
- trucks.playAction("a_fak_noseg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1690
|
+ # skater.playAction("fak_noseg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1691
|
+ # deck.playAction("a_fak_noseg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1692
|
+ # trucks.playAction("a_fak_noseg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1693
|
+ skater.playAction("fak_nmanual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
|
1694
|
+ deck.playAction("a_reg_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
|
1695
|
+ trucks.playAction("a_reg_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
1687
|
1696
|
else:
|
1688
|
|
- skater.playAction("fak_noseg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
1689
|
|
- deck.playAction("a_fak_noseg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
1690
|
|
- trucks.playAction("a_fak_noseg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
1697
|
+ # skater.playAction("fak_noseg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
1698
|
+ # deck.playAction("a_fak_noseg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
1699
|
+ # trucks.playAction("a_fak_noseg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
1700
|
+ skater.playAction("fak_nmanual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
|
1701
|
+ deck.playAction("a_reg_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
|
1702
|
+ trucks.playAction("a_reg_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
1691
|
1703
|
|
1692
|
1704
|
if requestAction == 'reg_tailg':
|
1693
|
1705
|
actionState = 'reg_tailg'
|
|
@@ -1695,13 +1707,19 @@ def main():
|
1695
|
1707
|
skater.stopAction(flip_layer)
|
1696
|
1708
|
deck.stopAction(flip_layer)
|
1697
|
1709
|
trucks.stopAction(flip_layer)
|
1698
|
|
- skater.playAction("reg_tailg.001", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
1699
|
|
- deck.playAction("a_reg_tailg.001", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
1700
|
|
- trucks.playAction("a_reg_tailg.001", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1710
|
+ # skater.playAction("reg_tailg.001", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1711
|
+ # deck.playAction("a_reg_tailg.001", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1712
|
+ # trucks.playAction("a_reg_tailg.001", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1713
|
+ skater.playAction("reg_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
|
1714
|
+ deck.playAction("a_reg_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
|
1715
|
+ trucks.playAction("a_reg_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
1701
|
1716
|
else:
|
1702
|
|
- skater.playAction("reg_tailg.001", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
1703
|
|
- deck.playAction("a_reg_tailg.001", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
1704
|
|
- trucks.playAction("a_reg_tailg.001", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
1717
|
+ # skater.playAction("reg_tailg.001", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
1718
|
+ # deck.playAction("a_reg_tailg.001", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
1719
|
+ # trucks.playAction("a_reg_tailg.001", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
1720
|
+ skater.playAction("reg_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
|
1721
|
+ deck.playAction("a_reg_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
|
1722
|
+ trucks.playAction("a_reg_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
1705
|
1723
|
|
1706
|
1724
|
if requestAction == 'fak_tailg':
|
1707
|
1725
|
actionState = 'fak_tailg'
|
|
@@ -1709,13 +1727,19 @@ def main():
|
1709
|
1727
|
skater.stopAction(flip_layer)
|
1710
|
1728
|
deck.stopAction(flip_layer)
|
1711
|
1729
|
trucks.stopAction(flip_layer)
|
1712
|
|
- skater.playAction("fak_tailg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
1713
|
|
- deck.playAction("a_fak_tailg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
1714
|
|
- trucks.playAction("a_fak_tailg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1730
|
+ # skater.playAction("fak_tailg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1731
|
+ # deck.playAction("a_fak_tailg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1732
|
+ # trucks.playAction("a_fak_tailg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1733
|
+ skater.playAction("fak_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
|
1734
|
+ deck.playAction("a_fak_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
|
1735
|
+ trucks.playAction("a_fak_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
1715
|
1736
|
else:
|
1716
|
|
- skater.playAction("fak_tailg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
1717
|
|
- deck.playAction("a_fak_tailg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
1718
|
|
- trucks.playAction("a_fak_tailg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
1737
|
+ # skater.playAction("fak_tailg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
1738
|
+ # deck.playAction("a_fak_tailg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
1739
|
+ # trucks.playAction("a_fak_tailg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
1740
|
+ skater.playAction("fak_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
|
1741
|
+ deck.playAction("a_fak_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
|
1742
|
+ trucks.playAction("a_fak_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
1719
|
1743
|
if requestAction == 'reg_tailgr':
|
1720
|
1744
|
actionState = 'reg_tailgr'
|
1721
|
1745
|
if l_actionState != 'reg_tailgr' and l_actionState != 'reg_air_tail':
|
|
@@ -1922,14 +1946,20 @@ def main():
|
1922
|
1946
|
skater.stopAction(flip_layer)
|
1923
|
1947
|
deck.stopAction(flip_layer)
|
1924
|
1948
|
trucks.stopAction(flip_layer)
|
1925
|
|
- skater.playAction("reg_noseg.002", 1,10, layer=trans_layer, play_mode=0, speed=1)
|
1926
|
|
- deck.playAction("a_reg_noseg.002", 1,10, layer=trans_layer, play_mode=0, speed=1)
|
1927
|
|
- trucks.playAction("a_reg_noseg.002", 1,10, layer=trans_layer, play_mode=0, speed=1)
|
|
1949
|
+ # skater.playAction("reg_noseg.002", 1,10, layer=trans_layer, play_mode=0, speed=1)
|
|
1950
|
+ # deck.playAction("a_reg_noseg.002", 1,10, layer=trans_layer, play_mode=0, speed=1)
|
|
1951
|
+ # trucks.playAction("a_reg_noseg.002", 1,10, layer=trans_layer, play_mode=0, speed=1)
|
|
1952
|
+ skater.playAction("reg_nmanual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
|
1953
|
+ deck.playAction("a_fak_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
|
1954
|
+ trucks.playAction("a_fak_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
1928
|
1955
|
else:
|
1929
|
1956
|
#pass
|
1930
|
|
- skater.playAction("reg_noseg.002", 11,30, layer=loop_layer, play_mode=1, speed=.5)
|
1931
|
|
- deck.playAction("a_reg_noseg.002", 11,30, layer=loop_layer, play_mode=1, speed=.5)
|
1932
|
|
- trucks.playAction("a_reg_noseg.002", 11,30, layer=loop_layer, play_mode=1, speed=.5)
|
|
1957
|
+ # skater.playAction("reg_noseg.002", 11,30, layer=loop_layer, play_mode=1, speed=.5)
|
|
1958
|
+ # deck.playAction("a_reg_noseg.002", 11,30, layer=loop_layer, play_mode=1, speed=.5)
|
|
1959
|
+ # trucks.playAction("a_reg_noseg.002", 11,30, layer=loop_layer, play_mode=1, speed=.5)
|
|
1960
|
+ skater.playAction("reg_nmanual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
|
1961
|
+ deck.playAction("a_fak_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
|
1962
|
+ trucks.playAction("a_fak_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
1933
|
1963
|
if requestAction == 'fak_air_nose':
|
1934
|
1964
|
actionState = 'fak_air_nose'
|
1935
|
1965
|
if l_actionState != 'fak_air_nose':
|
|
@@ -1939,14 +1969,20 @@ def main():
|
1939
|
1969
|
skater.stopAction(flip_layer)
|
1940
|
1970
|
deck.stopAction(flip_layer)
|
1941
|
1971
|
trucks.stopAction(flip_layer)
|
1942
|
|
- skater.playAction("fak_noseg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
1943
|
|
- deck.playAction("a_fak_noseg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
1944
|
|
- trucks.playAction("a_fak_noseg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1972
|
+ # skater.playAction("fak_noseg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1973
|
+ # deck.playAction("a_fak_noseg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1974
|
+ # trucks.playAction("a_fak_noseg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1975
|
+ skater.playAction("fak_nmanual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
|
1976
|
+ deck.playAction("a_reg_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
|
1977
|
+ trucks.playAction("a_reg_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
1945
|
1978
|
else:
|
1946
|
1979
|
#pass
|
1947
|
|
- skater.playAction("fak_noseg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
1948
|
|
- deck.playAction("a_fak_noseg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
1949
|
|
- trucks.playAction("a_fak_noseg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
1980
|
+ # skater.playAction("fak_noseg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
1981
|
+ # deck.playAction("a_fak_noseg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
1982
|
+ # trucks.playAction("a_fak_noseg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
1983
|
+ skater.playAction("fak_nmanual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
|
1984
|
+ deck.playAction("a_reg_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
|
1985
|
+ trucks.playAction("a_reg_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
1950
|
1986
|
|
1951
|
1987
|
if requestAction == 'reg_air_tail':
|
1952
|
1988
|
actionState = 'reg_air_tail'
|
|
@@ -1957,14 +1993,20 @@ def main():
|
1957
|
1993
|
skater.stopAction(flip_layer)
|
1958
|
1994
|
deck.stopAction(flip_layer)
|
1959
|
1995
|
trucks.stopAction(flip_layer)
|
1960
|
|
- skater.playAction("reg_tailg.001", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
1961
|
|
- deck.playAction("a_reg_tailg.001", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
1962
|
|
- trucks.playAction("a_reg_tailg.001", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1996
|
+ # skater.playAction("reg_tailg.001", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1997
|
+ # deck.playAction("a_reg_tailg.001", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1998
|
+ # trucks.playAction("a_reg_tailg.001", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
1999
|
+ skater.playAction("reg_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
|
2000
|
+ deck.playAction("a_reg_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
|
2001
|
+ trucks.playAction("a_reg_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
1963
|
2002
|
else:
|
1964
|
2003
|
#pass
|
1965
|
|
- skater.playAction("reg_tailg.001", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
1966
|
|
- deck.playAction("a_reg_tailg.001", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
1967
|
|
- trucks.playAction("a_reg_tailg.001", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
2004
|
+ # skater.playAction("reg_tailg.001", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
2005
|
+ # deck.playAction("a_reg_tailg.001", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
2006
|
+ # trucks.playAction("a_reg_tailg.001", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
2007
|
+ skater.playAction("reg_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
|
2008
|
+ deck.playAction("a_reg_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
|
2009
|
+ trucks.playAction("a_reg_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
1968
|
2010
|
if requestAction == 'fak_air_tail':
|
1969
|
2011
|
actionState = 'fak_air_tail'
|
1970
|
2012
|
if l_actionState != 'fak_air_tail':
|
|
@@ -1974,14 +2016,20 @@ def main():
|
1974
|
2016
|
skater.stopAction(flip_layer)
|
1975
|
2017
|
deck.stopAction(flip_layer)
|
1976
|
2018
|
trucks.stopAction(flip_layer)
|
1977
|
|
- skater.playAction("fak_tailg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
1978
|
|
- deck.playAction("a_fak_tailg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
1979
|
|
- trucks.playAction("a_fak_tailg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
2019
|
+ # skater.playAction("fak_tailg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
2020
|
+ # deck.playAction("a_fak_tailg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
2021
|
+ # trucks.playAction("a_fak_tailg", 40,30, layer=trans_layer, play_mode=0, speed=1)
|
|
2022
|
+ skater.playAction("fak_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
|
2023
|
+ deck.playAction("a_fak_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
|
2024
|
+ trucks.playAction("a_fak_manual", 1,10, layer=trans_layer, play_mode=0, speed=.5)
|
1980
|
2025
|
else:
|
1981
|
2026
|
#pass
|
1982
|
|
- skater.playAction("fak_tailg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
1983
|
|
- deck.playAction("a_fak_tailg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
1984
|
|
- trucks.playAction("a_fak_tailg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
2027
|
+ # skater.playAction("fak_tailg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
2028
|
+ # deck.playAction("a_fak_tailg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
2029
|
+ # trucks.playAction("a_fak_tailg", 30,1, layer=loop_layer, play_mode=1, speed=.5)
|
|
2030
|
+ skater.playAction("fak_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
|
2031
|
+ deck.playAction("a_fak_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
|
2032
|
+ trucks.playAction("a_fak_manual", 10,70, layer=loop_layer, play_mode=1, speed=.5)
|
1985
|
2033
|
|
1986
|
2034
|
if requestAction == 'reg_stop':
|
1987
|
2035
|
actionState = 'reg_stop'
|