#9 find cause of mysterious floatiness in grinds

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opened 3 months ago by shuvit · 2 comments
shuvit commented 3 months ago

gravity is off at some point on entrance.

gravity is off at some point on entrance.
shuvit commented 3 months ago
Owner

in skate_air_vert: from

if not own.grinder_objs.is_empty():
    if Input.is_action_pressed("rb"):
        if own.velocity.y < 0.0:
            own.set_vert_wall_state(false)
            state_machine.transition("SkateSlappy")

to

if not own.grinder_objs.is_empty():
    if Input.is_action_pressed("rb"):
        own.set_vert_wall_state(false)
        if own.velocity.y < 0.0:
            state_machine.transition("SkateSlappy")
in skate_air_vert: from if not own.grinder_objs.is_empty(): if Input.is_action_pressed("rb"): if own.velocity.y < 0.0: own.set_vert_wall_state(false) state_machine.transition("SkateSlappy") to if not own.grinder_objs.is_empty(): if Input.is_action_pressed("rb"): own.set_vert_wall_state(false) if own.velocity.y < 0.0: state_machine.transition("SkateSlappy")
shuvit commented 3 months ago
Owner

this didn’t fix it all, it needs to disable while jump timer is running in regular air too. maybe should close until complete refactoring of vert walls happens.

this didn't fix it all, it needs to disable while jump timer is running in regular air too. maybe should close until complete refactoring of vert walls happens.
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