now should have access to more than 2 uvs in godot. pretty sure needs to be exported with blender 2.8 or > and gltf.
build a test project to see what works.
now should have access to more than 2 uvs in godot. pretty sure needs to be exported with blender 2.8 or > and gltf.
build a test project to see what works.
now should have access to more than 2 uvs in godot. pretty sure needs to be exported with blender 2.8 or > and gltf.
build a test project to see what works.
gltf works from blender 3.0:
dae from upbge does not work.