#7 test multiple uvs

Closed
opened 3 months ago by shuvit · 2 comments
shuvit commented 3 months ago

now should have access to more than 2 uvs in godot. pretty sure needs to be exported with blender 2.8 or > and gltf.

build a test project to see what works.

now should have access to more than 2 uvs in godot. pretty sure needs to be exported with blender 2.8 or > and gltf. build a test project to see what works.
shuvit started working 3 months ago
shuvit commented 3 months ago
Owner

gltf works from blender 3.0:

varying vec2 uv3;
varying vec2 uv4;
varying vec2 uv5;
varying vec2 uv6;

uv3 = vec2(CUSTOM0[0], CUSTOM0[1]);
uv4 = vec2(CUSTOM0[2], CUSTOM0[3]);
uv5 = vec2(CUSTOM1[0], CUSTOM1[1]);
uv6 = vec2(CUSTOM1[2], CUSTOM1[3]);
gltf works from blender 3.0: varying vec2 uv3; varying vec2 uv4; varying vec2 uv5; varying vec2 uv6; uv3 = vec2(CUSTOM0[0], CUSTOM0[1]); uv4 = vec2(CUSTOM0[2], CUSTOM0[3]); uv5 = vec2(CUSTOM1[0], CUSTOM1[1]); uv6 = vec2(CUSTOM1[2], CUSTOM1[3]);
shuvit commented 3 months ago
Owner

dae from upbge does not work.

dae from upbge does not work.
shuvit stopped working 3 months ago
39min 46s
Sign in to join this conversation.
No Label
No Milestone
No Assignees
1 Participants
Total Time Spent: 39min 46s
shuvit
39min 46s
Due Date

No due date set.

Dependencies

This issue currently doesn't have any dependencies.

Loading…
Cancel
Save
There is no content yet.