more polys, maybe try UV for wind, make sure base UV is correct.
also need to remake shirt wind vertex shader and maybe try a version that just scrolls a normal map.
more polys, maybe try UV for wind, make sure base UV is correct.
also need to remake shirt wind vertex shader and maybe try a version that just scrolls a normal map.
more polys, maybe try UV for wind, make sure base UV is correct.
also need to remake shirt wind vertex shader and maybe try a version that just scrolls a normal map.