#13 Physics cleanup and improvement

Avoinna
1 vuosi sitten avasi shuvit · 5 kommenttia

Tracker and notes for physics code work.

Some of the moves from process to physics_process has added some jumpyness to animations. Try and move the animation and controller stuff out of physics_process and smooth animations. Specifically jumping and landing.

Tweak pumps.

Spine transfers - maybe belongs in own issue

Tracker and notes for physics code work. Some of the moves from process to physics_process has added some jumpyness to animations. Try and move the animation and controller stuff out of physics_process and smooth animations. Specifically jumping and landing. Tweak pumps. Spine transfers - maybe belongs in own issue
shuvit started working 1 vuosi sitten
shuvit commented 1 vuosi sitten
Omistaja

also land animations are getting stuck at low framerates

also land animations are getting stuck at low framerates
shuvit stopped working 1 vuosi sitten
21min 9s
shuvit started working 1 vuosi sitten
shuvit commented 1 vuosi sitten
Omistaja

low framerate land issue fixed by resetting

skater.get_node(‘AnimTree’)[“parameters/reg_ground_air/blend_amount”]

on skate state enter.

jumpyness in animations seemed to be from debug displays being on? hard to reproduce.

low framerate land issue fixed by resetting skater.get_node('AnimTree')["parameters/reg_ground_air/blend_amount"] on skate state enter. jumpyness in animations seemed to be from debug displays being on? hard to reproduce.
shuvit stopped working 1 vuosi sitten
57min 5s
shuvit commented 1 vuosi sitten
Omistaja

added some smoothing for aligning straight up and down while in air.

added some smoothing for aligning straight up and down while in air.
shuvit started working 1 vuosi sitten
shuvit commented 1 vuosi sitten
Omistaja

on ground turning fixed from rotate_y to rotate_object_local

on ground turning fixed from rotate_y to rotate_object_local
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41min 48s
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27min 18s
shuvit started working 1 vuosi sitten
shuvit commented 1 vuosi sitten
Omistaja

tried to add some damping to y_align

created 2 down ray setup instead of 1. still experimenting.

tried to add some damping to y_align created 2 down ray setup instead of 1. still experimenting.
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1h 45min 32s
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1h 43min 11s
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25min 5s
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37min 36s
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1h 7min 14s
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