- import bge
-
- def main():
- dict = bge.logic.globalDict #Get the global dictionary
- if bge.logic.joysticks[0] == None:
- dict['joy_1'] = True
- else:
- dict['joy_1'] = False
- if bge.logic.joysticks[1] == None:
- dict['joy_2'] = True
- else:
- dict['joy_2'] = False
-
- main()
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