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active_camera_loc.py 276B

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  1. import bge
  2. def set(cont):
  3. own = cont.owner
  4. #own.getWorldPosition
  5. scene = bge.logic.getCurrentScene()
  6. cam = scene.active_camera
  7. own.worldPosition = cam.worldPosition
  8. # dont call main(bge.logic.getCurrentController()), the py controller will