(javascript bug prevents me from editing previous post)
The amount of players who don’t have a controller or are not willing to get up and find a controller is huge.
To not provide keyboard controls is like not providing a windows build to the gaming community.
Add keyboard controls please.
(javascript bug prevents me from editing previous post)
The amount of players who don't have a controller or are not willing to get up and find a controller is huge.
To not provide keyboard controls is like not providing a windows build to the gaming community.
Add keyboard controls please.
What would you suggest for keymapping? How should the flick type controls be translated to keyboard?
Some work has been done in this area, but I don't like the current mappings and will do more.
See here for rough outline of the current mappings: http://gogs.shuvit.org:3000/Shuvit-Org/shuvit/wiki#keyboard-controls
Flicking could be done with the mouse, clunky but the only feasible way I can see of doing it. Mapping for that would be a real pain, but that appears to be the only way it could be done.
Flicking could be done with the mouse, clunky but the only feasible way I can see of doing it. Mapping for that would be a real pain, but that appears to be the only way it could be done.
The amount of players who don’t have a controller or are not willing to get up and find a controller is huge.
Add keyboard controls.
(javascript bug prevents me from editing previous post) The amount of players who don’t have a controller or are not willing to get up and find a controller is huge.
To not provide keyboard controls is like not providing a windows build to the gaming community.
Add keyboard controls please.
What would you suggest for keymapping? How should the flick type controls be translated to keyboard?
Some work has been done in this area, but I don’t like the current mappings and will do more.
See here for rough outline of the current mappings: http://gogs.shuvit.org:3000/Shuvit-Org/shuvit/wiki#keyboard-controls
Flicking could be done with the mouse, clunky but the only feasible way I can see of doing it. Mapping for that would be a real pain, but that appears to be the only way it could be done.