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-#shuvit.org
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-#mp3 player
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-
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-import bge
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-import os
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-import aud
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-import random
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-import glob
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-from tinytag import TinyTag
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-
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-# dict
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-dict = bge.logic.globalDict
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-dict['mu_current_song'] = ''
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-dict['mu_stopped'] = 1
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-dict['change_track'] = 0
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-dict['mu_track_time'] = 0
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-
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-# create file path
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-directory = bge.logic.expandPath("//")
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-file_name = directory + "Music\\*.mp3" # Test directory "Test\\Music\\*.mp3"
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-file_list = glob.glob(file_name)
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-selected = random.choice(file_list)
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-full_path = os.path.join(directory, selected)
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-dict['mu_playlist'] = file_list
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-dict['mu_lib'] = file_list
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-
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-# inputs
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-keyboard = bge.logic.keyboard
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-JUST_ACTIVATED = bge.logic.KX_INPUT_JUST_ACTIVATED
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-
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-def initer(cont):
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- own = cont.owner
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- dict = bge.logic.globalDict
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- if 'playback' not in dict:
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- dict['playback'] = True
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- if 'mp_inited' not in own:
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- own['mp_inited'] = True
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- print('Initializing music player')
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-
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- dict['mu_lib'] = file_list
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- dict['mu_playlist'] = file_list
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- dict['change_track'] = 0
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- selected = random.choice(file_list)
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- dict['mu_current_song'] = selected
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- print('Current Track: ', dict['mu_current_song'])
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- full_path = os.path.join(directory, selected)
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-
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- try:
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- tag = TinyTag.get(full_path)
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- print('Artist: %s' % tag.artist, 'Track: %s' % tag.title)
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- dict['mu_artist'] = tag.artist
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- dict['mu_title'] = tag.title
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- except:
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- print("Track has no tag.")
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-
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-def stop_music(sound):
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-
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- print("Stop music")
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- sound.pauseSound()
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- dict['mu_stopped'] = 1
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- dict['music_player'] = 0
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-
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-def play_music():
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-
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- print("Play music")
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- full_path = os.path.join(directory, dict['mu_current_song'])
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- sound = bge.logic.getCurrentController().actuators['music_player']
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- sound.sound = aud.Factory(full_path)
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- sound.stopSound()
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- sound.startSound()
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- dict['mu_stopped'] = 0
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- dict['change_track'] = 0
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- dict['mu_track_time'] = 0
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- dict['music_player'] = 1
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-
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- try:
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- tag = TinyTag.get(full_path)
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- print('Playing: ', 'Artist: %s' % tag.artist, 'Track: %s' % tag.title)
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- dict['mu_artist'] = tag.artist
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- dict['mu_title'] = tag.title
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- info = ('Music > ', 'Artist: %s' % tag.artist, 'Track: %s' % tag.title)
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- print(info)
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- dict['music_info'] = info
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- except:
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- print("Track has no tag.")
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- print(dict['mu_title'], 'mu_title')
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-
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-def next_track():
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-
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- print("next track")
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- dict = bge.logic.globalDict
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- plist = dict['mu_playlist']
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- cur_song = dict['mu_current_song']
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- pl_length = len(dict['mu_playlist'])
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-
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- if pl_length > 1:
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- try:
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- plist.remove(cur_song)
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- except:
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- pass
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-
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- if pl_length == 1:
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- print('rebuilding playlist')
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- file_list = glob.glob(file_name)
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- plist = file_list
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-
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- selected = random.choice(plist)
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- dict['mu_last_track'] = dict['mu_current_song']
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- dict['mu_current_song'] = selected
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- dict['mu_playlist'] = plist
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- dict['change_track'] = 0
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- dict['mu_track_time'] = 0
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- play_music()
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-
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-def previous_track():
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-
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- print("previous track")
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- dict['mu_current_song'] = dict['mu_last_track']
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- play_music()
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-
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-def check_status():
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-
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- sound = bge.logic.getCurrentController().actuators['music_player']
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- cur_song = dict['mu_current_song']
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- full_path = os.path.join(directory, dict['mu_current_song'])
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- sound = bge.logic.getCurrentController().actuators['music_player']
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- sound.sound = aud.Factory(full_path)
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-
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- if sound.time < dict['mu_track_time'] and dict['mu_stopped'] == 0 and dict['change_track'] == 0:
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- print('song over, getting new one')
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- dict['change_track'] = 1
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- dict['mu_track_time'] = 0
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- else:
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- dict['change_track'] = 0
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- dict['mu_track_time'] = sound.time
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-
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-def main(cont):
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-
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- dict = bge.logic.globalDict
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- cur_song = dict['mu_current_song']
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- full_path = os.path.join(directory, dict['mu_current_song'])
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- sound = bge.logic.getCurrentController().actuators['music_player']
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- sound.sound = aud.Factory(full_path)
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- sound.mode = 1
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- initer(cont)
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- if dict['music_player'] != 0:
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- if dict['mu_stopped'] == 0:
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- sound.startSound()
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- if dict['change_track'] == 1:
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- dict['change_track'] = 0
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- next_track()
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-
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- plist = dict['mu_playlist']
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- pl_length = len(dict['mu_playlist'])
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- if pl_length == 0:
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- dict['mu_playlist'] = dict['mu_lib']
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-
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- #allow controlls while paused or in replay
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- if dict['npause'] == 1 or dict['playback'] == True:
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- if dict['yBut'] == False and dict['last_yBut'] == True:
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- if dict['mu_stopped'] == 1:
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- play_music()
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- else:
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- stop_music(sound)
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- if dict['lBump'] == False and dict['last_lBump'] == True:
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- previous_track()
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- if dict['rBump'] == False and dict['last_rBump'] == True:
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- next_track()
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