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@@ -551,7 +551,7 @@ def main():
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551
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#grind
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#print(dist)
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- if dist < grind_dist and dropin == 0 and grind_jump == 0 and manual == 0 and no_grind == 0 and own['airup'] == 0 and own['grindoutturn'] == 0 and own['grindjumpturn'] == 0 and own['manual'] == 0 and own['gt_cd2'] < 55 and invert_on == False and own['air_mover'] == False and no_grind_pull == 0:
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554
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+ if dist < grind_dist and dropin == 0 and grind_jump == 0 and manual == 0 and no_grind == 0 and own['airup'] == 0 and own['grindoutturn'] == 0 and own['grindjumpturn'] == 0 and own['manual'] == 0 and own['gt_cd2'] < 55 and invert_on == False and own['air_mover'] == False and no_grind_pull == 0 and own['last_invert'] == False:
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#print("grind")
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hitObject, hitPoint, hitNormal = own.rayCast(nearestObject.worldPosition, own.worldPosition, .0, 'grind')
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if grindold == 0:
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@@ -587,7 +587,7 @@ def main():
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#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
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-
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+ print(own['invert_on'])
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#if you are touching grinder and last_manual is off keep manual off
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if (own['fak_nmanual'] == 1 or own['reg_nmanual'] == 1 or own['fak_manual'] == 1 or own['reg_manual'] == 1) and lastGround == True and grindold == False:
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manual = 1
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