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@@ -1036,14 +1036,14 @@ def main():
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1036
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1036
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actionState = 'fak-reg_roll'
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1037
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1037
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own['actionTimer'] = 10
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1038
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1038
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skater.playAction("nreg", 70,60, layer=trans_layer, play_mode=0, speed=1)
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1039
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- deck.playAction("a_reg", 20,0, layer=trans_layer, play_mode=0, speed=1)
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1040
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- trucks.playAction("a_reg", 20,0, layer=trans_layer, play_mode=0, speed=1)
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1039
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+ deck.playAction("a_reg", 10,0, layer=trans_layer, play_mode=0, speed=1)
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1040
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+ trucks.playAction("a_reg", 10,0, layer=trans_layer, play_mode=0, speed=1)
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1041
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1041
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if requestAction == 'reg-fak_roll':
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1042
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1042
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actionState = 'fak-reg_roll'
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1043
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1043
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own['actionTimer'] = 10
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1044
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1044
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skater.playAction("nreg", 60,70, layer=trans_layer, play_mode=0, speed=1)
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1045
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- deck.playAction("a_reg", 20,0, layer=trans_layer, play_mode=0, speed=1)
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1046
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- trucks.playAction("a_reg", 20,0, layer=trans_layer, play_mode=0, speed=1)
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1045
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+ deck.playAction("a_reg", 10,0, layer=trans_layer, play_mode=0, speed=1)
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1046
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+ trucks.playAction("a_reg", 10,0, layer=trans_layer, play_mode=0, speed=1)
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1047
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1047
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1048
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1048
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#######################################
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1049
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1049
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#loop actions
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@@ -1180,7 +1180,7 @@ def main():
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1180
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1180
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skater.playAction("noposin", 20,1, layer=trans_layer, play_mode=0, speed=1)
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1181
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1181
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deck.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
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1182
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1182
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trucks.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
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1183
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- if l_requestAction == 'reg_nopos':
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|
1183
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+ if l_actionState == 'reg_nopos':
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1184
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1184
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flipping = skater.isPlayingAction(flip_layer)
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1185
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1185
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if flipping == 0:
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1186
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1186
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trans_playing = skater.isPlayingAction(trans_layer)
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@@ -1201,7 +1201,7 @@ def main():
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1201
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1201
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deck.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
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1202
|
1202
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trucks.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
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1203
|
1203
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|
1204
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- if l_requestAction == 'reg_manual':
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|
1204
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+ if l_actionState == 'reg_manual':
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1205
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1205
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trans_playing = skater.isPlayingAction(trans_layer)
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1206
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1206
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if trans_playing:
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1207
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1207
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cur_frame = skater.getActionFrame(trans_layer)
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@@ -1215,7 +1215,7 @@ def main():
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1215
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1215
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deck.playAction("a_reg_manual", 10,1, layer=trans_layer, play_mode=0, speed=1)
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1216
|
1216
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trucks.playAction("a_reg_manual", 10,1, layer=trans_layer, play_mode=0, speed=1)
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1217
|
1217
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1218
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- if l_requestAction == 'reg_nmanual':
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|
1218
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+ if l_actionState == 'reg_nmanual':
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1219
|
1219
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trans_playing = skater.isPlayingAction(trans_layer)
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1220
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1220
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if trans_playing:
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1221
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1221
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cur_frame = skater.getActionFrame(trans_layer)
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@@ -1306,7 +1306,7 @@ def main():
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1306
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1306
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skater.playAction("fak_oposin", 20,1, layer=trans_layer, play_mode=0, speed=1)
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1307
|
1307
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deck.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
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1308
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1308
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trucks.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
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1309
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- if l_requestAction == 'fak_nopos':
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|
1309
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+ if l_actionState == 'fak_nopos':
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1310
|
1310
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trans_playing = skater.isPlayingAction(trans_layer)
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1311
|
1311
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if trans_playing:
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1312
|
1312
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cur_frame = skater.getActionFrame(trans_layer)
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@@ -1324,7 +1324,7 @@ def main():
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1324
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1324
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skater.playAction("fak_noposin", 20,1, layer=trans_layer, play_mode=0, speed=1)
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1325
|
1325
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deck.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
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1326
|
1326
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trucks.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
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1327
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- if l_requestAction == 'fak_manual':
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|
1327
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+ if l_actionState == 'fak_manual':
|
1328
|
1328
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trans_playing = skater.isPlayingAction(trans_layer)
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1329
|
1329
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if trans_playing:
|
1330
|
1330
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cur_frame = skater.getActionFrame(trans_layer)
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@@ -1338,7 +1338,7 @@ def main():
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1338
|
1338
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deck.playAction("a_fak_manual", 10,1, layer=trans_layer, play_mode=0, speed=1)
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1339
|
1339
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trucks.playAction("a_fak_manual", 10,1, layer=trans_layer, play_mode=0, speed=1)
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1340
|
1340
|
|
1341
|
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- if l_requestAction == 'fak_nmanual':
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|
1341
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+ if l_actionState == 'fak_nmanual':
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1342
|
1342
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trans_playing = skater.isPlayingAction(trans_layer)
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1343
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1343
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if trans_playing:
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1344
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1344
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cur_frame = skater.getActionFrame(trans_layer)
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@@ -1368,7 +1368,7 @@ def main():
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1368
|
1368
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skater.playAction("nfak_left", 10,1, layer=trans_layer, play_mode=0, speed=.5)
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1369
|
1369
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deck.playAction("a_fak_left", 10,1, layer=trans_layer, play_mode=0, speed=.5)
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1370
|
1370
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trucks.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=.5)
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1371
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- if l_requestAction == 'fak_turnRight':
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1371
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+ if l_actionState == 'fak_turnRight':
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1372
|
1372
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trans_playing = skater.isPlayingAction(trans_layer)
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1373
|
1373
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if trans_playing:
|
1374
|
1374
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cur_frame = skater.getActionFrame(trans_layer)
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@@ -1382,7 +1382,7 @@ def main():
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1382
|
1382
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deck.playAction("a_fak_right", 10,1, layer=trans_layer, play_mode=0, speed=.5)
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1383
|
1383
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trucks.playAction("a_reg", 10,1, layer=trans_layer, play_mode=0, speed=.5)
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1384
|
1384
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|
1385
|
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- if requestAction == 'fak_roll':
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|
1385
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+ if actionState == 'fak_roll':
|
1386
|
1386
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actionState = 'fak_roll'
|
1387
|
1387
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skater.playAction("nfak", 1,60, layer=loop_layer, play_mode=1, speed=.5)
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1388
|
1388
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deck.playAction("a_reg", 1,40, layer=loop_layer, play_mode=1, speed=.5)
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