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@@ -4356,10 +4356,10 @@ def main():
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4356
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4356
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#own.force.z = 0
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4357
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4357
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#print(move, own.worldPosition.z)
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4358
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4358
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#own.applyForce([0,0,0], True)
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4359
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- print(gdist, 'gdist', move)
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4359
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+ #print(gdist, 'gdist', move)
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4360
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4360
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#aligner = getAxisVect([r_ground.hitPosition])
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4361
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- vectTo = own.getVectTo(r_ground.hitPosition)
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4362
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- own.alignAxisToVect(-vectTo[2], 2, .5)
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4361
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+ #vectTo = own.getVectTo(r_ground.hitPosition)
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4362
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+ #own.alignAxisToVect(-vectTo[2], 2, .5)
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4363
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4363
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4364
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4364
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#print(own.worldPosition.z, 'wp')
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4365
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4365
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