Browse Source

glitchy ray collision

shuvit 5 years ago
parent
commit
d127b74bd2
1 changed files with 3 additions and 3 deletions
  1. 3
    3
      scripts/controller2.py

+ 3
- 3
scripts/controller2.py View File

@@ -4356,10 +4356,10 @@ def main():
4356 4356
             #own.force.z = 0
4357 4357
             #print(move, own.worldPosition.z)
4358 4358
             #own.applyForce([0,0,0], True)
4359
-            print(gdist, 'gdist', move)
4359
+            #print(gdist, 'gdist', move)
4360 4360
             #aligner = getAxisVect([r_ground.hitPosition])
4361
-            vectTo = own.getVectTo(r_ground.hitPosition)
4362
-            own.alignAxisToVect(-vectTo[2], 2, .5)
4361
+            #vectTo = own.getVectTo(r_ground.hitPosition)
4362
+            #own.alignAxisToVect(-vectTo[2], 2, .5)
4363 4363
 
4364 4364
     #print(own.worldPosition.z, 'wp')
4365 4365
 

Loading…
Cancel
Save