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@@ -833,18 +833,26 @@ def main():
|
833
|
833
|
#cur_frame -= 2
|
834
|
834
|
if trans_playing and cur_frame > 1:
|
835
|
835
|
skater.playAction("nreg_pump_in", cur_frame,1, layer=trans_layer, play_mode=0, speed=1)
|
|
836
|
+ deck.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=1)
|
|
837
|
+ trucks.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=1)
|
836
|
838
|
#print(cur_frame)
|
837
|
839
|
else:
|
838
|
840
|
skater.playAction("nreg_pump_in", 20,1, layer=trans_layer, play_mode=0, speed=1)
|
|
841
|
+ deck.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
|
|
842
|
+ trucks.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
|
839
|
843
|
if l_actionState == 'reg_opos':
|
840
|
844
|
trans_playing = skater.isPlayingAction(trans_layer)
|
841
|
845
|
if trans_playing:
|
842
|
846
|
cur_frame = skater.getActionFrame(trans_layer)
|
843
|
847
|
if trans_playing and cur_frame > 1:
|
844
|
848
|
skater.playAction("noposin", cur_frame,1, layer=trans_layer, play_mode=0, speed=1)
|
|
849
|
+ deck.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=1)
|
|
850
|
+ trucks.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=1)
|
845
|
851
|
else:
|
846
|
852
|
own['actionTimer'] = 20
|
847
|
|
- skater.playAction("noposin", 20,1, layer=trans_layer, play_mode=0, speed=1)
|
|
853
|
+ skater.playAction("noposin", 20,1, layer=trans_layer, play_mode=0, speed=1)
|
|
854
|
+ deck.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
|
|
855
|
+ trucks.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
|
848
|
856
|
if l_requestAction == 'reg_nopos':
|
849
|
857
|
flipping = skater.isPlayingAction(flip_layer)
|
850
|
858
|
if flipping == 0:
|
|
@@ -857,10 +865,14 @@ def main():
|
857
|
865
|
#deck.stopAction(trans_layer)
|
858
|
866
|
#trucks.stopAction(trans_layer)
|
859
|
867
|
skater.playAction("nnoposin", cur_frame,1, layer=trans_layer, play_mode=0, speed=1)
|
|
868
|
+ deck.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=1)
|
|
869
|
+ trucks.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=1)
|
860
|
870
|
#print(cur_frame)
|
861
|
871
|
else:
|
862
|
872
|
own['actionTimer'] = 20
|
863
|
873
|
skater.playAction("nnoposin", 20,1, layer=trans_layer, play_mode=0, speed=1)
|
|
874
|
+ deck.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
|
|
875
|
+ trucks.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
|
864
|
876
|
|
865
|
877
|
if l_requestAction == 'reg_manual':
|
866
|
878
|
trans_playing = skater.isPlayingAction(trans_layer)
|
|
@@ -899,12 +911,14 @@ def main():
|
899
|
911
|
if trans_playing and cur_frame > 1:
|
900
|
912
|
skater.playAction("nreg_left", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
|
901
|
913
|
deck.playAction("a_reg_left", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
|
|
914
|
+ trucks.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
|
902
|
915
|
else:
|
903
|
916
|
own['actionTimer'] = 20
|
904
|
917
|
requestAction = 'reg_turnLeft_out'
|
905
|
918
|
actionState = 'reg_turnLeft_out'
|
906
|
919
|
skater.playAction("nreg_left", 10,1, layer=trans_layer, play_mode=0, speed=.5)
|
907
|
|
- deck.playAction("a_reg_left", 10,1, layer=trans_layer, play_mode=0, speed=.5)
|
|
920
|
+ deck.playAction("a_reg_left", 10,1, layer=trans_layer, play_mode=0, speed=.5)
|
|
921
|
+ trucks.playAction("a_reg", 10,1, layer=trans_layer, play_mode=0, speed=.5)
|
908
|
922
|
if l_actionState == 'reg_Right':
|
909
|
923
|
#requestAction = 'reg_turnRight_out'
|
910
|
924
|
trans_playing = skater.isPlayingAction(trans_layer)
|
|
@@ -914,10 +928,12 @@ def main():
|
914
|
928
|
if trans_playing and cur_frame > 1:
|
915
|
929
|
skater.playAction("nreg_right", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
|
916
|
930
|
deck.playAction("a_reg_right", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
|
|
931
|
+ trucks.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
|
917
|
932
|
else:
|
918
|
933
|
own['actionTimer'] = 20
|
919
|
934
|
skater.playAction("nreg_right", 10,1, layer=trans_layer, play_mode=0, speed=.5)
|
920
|
935
|
deck.playAction("a_reg_right", 10,1, layer=trans_layer, play_mode=0, speed=.5)
|
|
936
|
+ trucks.playAction("a_reg", 10,1, layer=trans_layer, play_mode=0, speed=.5)
|
921
|
937
|
if requestAction == 'reg_roll':
|
922
|
938
|
actionState = 'reg_roll'
|
923
|
939
|
skater.playAction("nreg", 1,60, layer=loop_layer, play_mode=1, speed=.5)
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|
@@ -951,10 +967,14 @@ def main():
|
951
|
967
|
#deck.stopAction(trans_layer)
|
952
|
968
|
#trucks.stopAction(trans_layer)
|
953
|
969
|
skater.playAction("fak_oposin", cur_frame,1, layer=trans_layer, play_mode=0, speed=1)
|
|
970
|
+ deck.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=1)
|
|
971
|
+ trucks.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=1)
|
954
|
972
|
#print(cur_frame)
|
955
|
973
|
else:
|
956
|
974
|
own['actionTimer'] = 20
|
957
|
975
|
skater.playAction("fak_oposin", 20,1, layer=trans_layer, play_mode=0, speed=1)
|
|
976
|
+ deck.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
|
|
977
|
+ trucks.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
|
958
|
978
|
if l_requestAction == 'fak_nopos':
|
959
|
979
|
trans_playing = skater.isPlayingAction(trans_layer)
|
960
|
980
|
if trans_playing:
|
|
@@ -965,10 +985,14 @@ def main():
|
965
|
985
|
#deck.stopAction(trans_layer)
|
966
|
986
|
#trucks.stopAction(trans_layer)
|
967
|
987
|
skater.playAction("fak_noposin", cur_frame,1, layer=trans_layer, play_mode=0, speed=1)
|
|
988
|
+ deck.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=1)
|
|
989
|
+ trucks.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=1)
|
968
|
990
|
#print(cur_frame)
|
969
|
991
|
else:
|
970
|
992
|
own['actionTimer'] = 20
|
971
|
|
- skater.playAction("fak_noposin", 20,1, layer=trans_layer, play_mode=0, speed=1)
|
|
993
|
+ skater.playAction("fak_noposin", 20,1, layer=trans_layer, play_mode=0, speed=1)
|
|
994
|
+ deck.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
|
|
995
|
+ trucks.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=1)
|
972
|
996
|
if l_requestAction == 'fak_manual':
|
973
|
997
|
trans_playing = skater.isPlayingAction(trans_layer)
|
974
|
998
|
if trans_playing:
|
|
@@ -1008,9 +1032,11 @@ def main():
|
1008
|
1032
|
if trans_playing and cur_frame > 1:
|
1009
|
1033
|
skater.playAction("nfak_left", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
|
1010
|
1034
|
deck.playAction("a_fak_left", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
|
|
1035
|
+ trucks.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
|
1011
|
1036
|
else:
|
1012
|
1037
|
skater.playAction("nfak_left", 10,1, layer=trans_layer, play_mode=0, speed=.5)
|
1013
|
|
- deck.playAction("a_fak_left", 10,1, layer=trans_layer, play_mode=0, speed=.5)
|
|
1038
|
+ deck.playAction("a_fak_left", 10,1, layer=trans_layer, play_mode=0, speed=.5)
|
|
1039
|
+ trucks.playAction("a_reg", 20,1, layer=trans_layer, play_mode=0, speed=.5)
|
1014
|
1040
|
if l_requestAction == 'fak_turnRight':
|
1015
|
1041
|
trans_playing = skater.isPlayingAction(trans_layer)
|
1016
|
1042
|
if trans_playing:
|
|
@@ -1019,9 +1045,11 @@ def main():
|
1019
|
1045
|
if trans_playing and cur_frame > 1:
|
1020
|
1046
|
skater.playAction("nfak_right", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
|
1021
|
1047
|
deck.playAction("a_fak_right", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
|
|
1048
|
+ trucks.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
|
1022
|
1049
|
else:
|
1023
|
1050
|
skater.playAction("nfak_right", 10,1, layer=trans_layer, play_mode=0, speed=.5)
|
1024
|
|
- deck.playAction("a_fak_right", 10,1, layer=trans_layer, play_mode=0, speed=.5)
|
|
1051
|
+ deck.playAction("a_fak_right", 10,1, layer=trans_layer, play_mode=0, speed=.5)
|
|
1052
|
+ trucks.playAction("a_reg", 10,1, layer=trans_layer, play_mode=0, speed=.5)
|
1025
|
1053
|
|
1026
|
1054
|
if requestAction == 'fak_roll':
|
1027
|
1055
|
actionState = 'fak_roll'
|
|
@@ -1035,10 +1063,14 @@ def main():
|
1035
|
1063
|
#in
|
1036
|
1064
|
if l_actionState != 'reg_opos':
|
1037
|
1065
|
skater.playAction("noposin", 1,20, layer=trans_layer, play_mode=0, speed=1)
|
|
1066
|
+ deck.playAction("a_reg", 1,20, layer=trans_layer, play_mode=0, speed=1)
|
|
1067
|
+ trucks.playAction("a_reg", 1,20, layer=trans_layer, play_mode=0, speed=1)
|
1038
|
1068
|
#loop
|
1039
|
1069
|
else:
|
1040
|
1070
|
|
1041
|
1071
|
skater.playAction("nopos", 1,40, layer=loop_layer, play_mode=1, speed=1)
|
|
1072
|
+ deck.playAction("a_reg", 1,40, layer=loop_layer, play_mode=1, speed=1)
|
|
1073
|
+ trucks.playAction("a_reg", 1,40, layer=loop_layer, play_mode=1, speed=1)
|
1042
|
1074
|
|
1043
|
1075
|
#fak_opos
|
1044
|
1076
|
if requestAction == 'fak_opos':
|
|
@@ -1046,9 +1078,13 @@ def main():
|
1046
|
1078
|
#in
|
1047
|
1079
|
if l_actionState != 'fak_opos':
|
1048
|
1080
|
skater.playAction("fak_oposin", 1,20, layer=trans_layer, play_mode=0, speed=1)
|
|
1081
|
+ deck.playAction("a_reg", 1,20, layer=trans_layer, play_mode=0, speed=1)
|
|
1082
|
+ trucks.playAction("a_reg", 1,20, layer=trans_layer, play_mode=0, speed=1)
|
1049
|
1083
|
#loop
|
1050
|
1084
|
else:
|
1051
|
1085
|
skater.playAction("fak_opos", 1,40, layer=loop_layer, play_mode=1, speed=1)
|
|
1086
|
+ deck.playAction("a_reg", 1,40, layer=loop_layer, play_mode=1, speed=1)
|
|
1087
|
+ trucks.playAction("a_reg", 1,40, layer=loop_layer, play_mode=1, speed=1)
|
1052
|
1088
|
|
1053
|
1089
|
#reg_nopos
|
1054
|
1090
|
if requestAction == 'reg_nopos':
|