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@@ -822,8 +822,12 @@ def reset_pos():
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822
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822
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spawn_pos = own['spawn_pos']
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823
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823
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spawn_rot = own['spawn_rot']
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824
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824
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spawnz = spawn_pos[2] + .1
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825
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- own.worldPosition = (spawn_pos[0], spawn_pos[1], spawnz)
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826
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- own.worldOrientation = [[spawn_rot[0][0],spawn_rot[0][1],spawn_rot[0][2]], [spawn_rot[1][0],spawn_rot[1][1],spawn_rot[1][2]], [0.0, 0.0, 1.0]]
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825
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+ try:
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826
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+ own.worldPosition = (spawn_pos[0], spawn_pos[1], spawnz)
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827
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+ own.worldOrientation = [[spawn_rot[0][0],spawn_rot[0][1],spawn_rot[0][2]], [spawn_rot[1][0],spawn_rot[1][1],spawn_rot[1][2]], [0.0, 0.0, 1.0]]
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828
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+ except:
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829
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+ own.worldPosition = (0, 0, .1)
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830
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+ own.worldOrientation = [[1.0, 0.0, 0.0], [ 0.0, 1.0, 0.0], [0.0, 0.0, 1.0]]
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827
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831
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if own["spawn_stance"] == 1:
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828
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832
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own.setLinearVelocity([.1,0,0], 1)
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829
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833
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#cam.worldPosition = (spawn_pos[0], spawn_pos[1], (spawn_pos[2] + .25))
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