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@@ -1707,7 +1707,7 @@ def push_goof():
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1707
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1707
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def brfoot():
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1708
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1708
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lay = grablay + 40
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1709
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1709
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if STANCE == 0:
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1710
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- skater.playAction("brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
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1710
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+ skater.playAction("brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
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1711
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1711
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deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
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1712
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1712
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trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
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1713
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1713
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if STANCE == 1:
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@@ -2151,7 +2151,7 @@ def grind():
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2151
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2151
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elif own['grindType'] == "fak_nosegR":
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2152
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2152
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own['requestAction'] = 'fak_nosegr'
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2153
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2153
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elif own['grindType'] == "fak_nosegL":
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2154
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- own['requestAction'] = 'reg_nosegl'
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2154
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+ own['requestAction'] = 'fak_nosegl'
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2155
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2155
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elif own['grindType'] == "fak_tailg":
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2156
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2156
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own['requestAction'] = 'fak_tailg'
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2157
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2157
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elif own['grindType'] == "fak_tailgR":
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@@ -2221,6 +2221,7 @@ def grind():
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2221
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2221
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elif own['grindType'] == "fak_tailgL":
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2222
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2222
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own['requestAction'] = 'fak_tailgl'
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2223
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2223
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elif own['grindType'] == "reg_tailslide":
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2224
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+ own['requestAction'] = 'reg_tailslide'
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2224
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2225
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elif own['grindType'] == "fak_tailslide":
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2225
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2226
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own['grind_stance'] = 1
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2226
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2227
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own['requestAction'] = 'fak_tailslide'
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@@ -4329,4 +4330,7 @@ if r_ground.triggered and own["jump_timer"] < 20:
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4329
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4330
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force2 = [0.0, 0, -10]
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4330
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4331
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own.applyForce(force2, True)
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4331
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4332
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4333
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+if grindDar == False:
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4334
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+ own['grindType'] = ''
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4332
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4335
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4336
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+#print(own['grindType'])
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