Browse Source

reg pumps-left

shuvit 5 years ago
parent
commit
9756c824d7
1 changed files with 105 additions and 32 deletions
  1. 105
    32
      co_ActionState.py

+ 105
- 32
co_ActionState.py View File

204
             requestAction = 'fak_nopos_out'
204
             requestAction = 'fak_nopos_out'
205
             actionState = 'fak_nopos_out' 
205
             actionState = 'fak_nopos_out' 
206
 #*********************************            
206
 #*********************************            
207
-        if l_actionState == 'reg_turnLeft' and requestAction == 'reg_pump_left':
208
-            requestAction = 'reg_pump_left-left'
209
-            actionState = 'reg_pump_left-left'
210
 
207
 
211
         if l_actionState == 'fak_turnLeft' and requestAction == 'fak_pump_left':
208
         if l_actionState == 'fak_turnLeft' and requestAction == 'fak_pump_left':
212
             requestAction = 'fak_pump_left-left'
209
             requestAction = 'fak_pump_left-left'
506
             requestAction = 'fak_judo_out'
503
             requestAction = 'fak_judo_out'
507
             actionState = 'fak_judo_out'
504
             actionState = 'fak_judo_out'
508
                         
505
                         
509
-        if l_actionState == 'reg_pump_left' and requestAction != 'reg_pump_left':
510
-            requestAction = 'reg_pump_left_out'
511
-            actionState = 'reg_pump_left_out' 
512
             
506
             
513
         if l_actionState == 'fak_pump_right' and requestAction != 'fak_pump_right':
507
         if l_actionState == 'fak_pump_right' and requestAction != 'fak_pump_right':
514
             requestAction = 'fak_pump_right_out'
508
             requestAction = 'fak_pump_right_out'
518
             requestAction = 'fak_pump_left_out'
512
             requestAction = 'fak_pump_left_out'
519
             actionState = 'fak_pump_left_out' 
513
             actionState = 'fak_pump_left_out' 
520
 
514
 
521
-        if l_actionState == 'reg_pump_left_out' and requestAction != 'reg_pump_left_out':
522
-            requestAction = 'reg_pump'
523
-            actionState = 'reg_pump'
524
-
525
         if l_actionState == 'fak_pump_left_out' and requestAction != 'fak_pump_left_out':
515
         if l_actionState == 'fak_pump_left_out' and requestAction != 'fak_pump_left_out':
526
             requestAction = 'fak_pump'
516
             requestAction = 'fak_pump'
527
             actionState = 'fak_pump'
517
             actionState = 'fak_pump'
623
         if l_actionState in ['fak_left-pump', 'fak_right-pump'] and requestAction == 'reg_roll':
613
         if l_actionState in ['fak_left-pump', 'fak_right-pump'] and requestAction == 'reg_roll':
624
             requestAction = 'fak_pump_out' 
614
             requestAction = 'fak_pump_out' 
625
 
615
 
616
+#---
617
+
626
         if l_actionState == 'reg_pump' and requestAction == 'reg_pump_right' and trans_playing != 0:
618
         if l_actionState == 'reg_pump' and requestAction == 'reg_pump_right' and trans_playing != 0:
627
             requestAction = 'reg_pump'
619
             requestAction = 'reg_pump'
628
         if l_actionState == 'reg_turnRight' and requestAction == 'reg_pump_right' and trans_playing != 0:
620
         if l_actionState == 'reg_turnRight' and requestAction == 'reg_pump_right' and trans_playing != 0:
629
             requestAction = 'reg_turnRight'  
621
             requestAction = 'reg_turnRight'  
622
+        if l_actionState == 'reg_turnLeft' and requestAction == 'reg_pump_left' and trans_playing != 0:
623
+            requestAction = 'reg_turnLeft'  
630
 
624
 
631
         if l_actionState == 'reg_turnRight' and requestAction in ['reg_roll', 'reg_pump']:
625
         if l_actionState == 'reg_turnRight' and requestAction in ['reg_roll', 'reg_pump']:
632
             requestAction = 'reg_turnRight_out'
626
             requestAction = 'reg_turnRight_out'
627
+        if l_actionState == 'reg_turnLeft' and requestAction in ['reg_roll', 'reg_pump']:
628
+            requestAction = 'reg_turnLeft_out'    
633
         if l_actionState == 'reg_pump' and requestAction == 'reg_roll':
629
         if l_actionState == 'reg_pump' and requestAction == 'reg_roll':
634
             requestAction = 'reg_pump_out' 
630
             requestAction = 'reg_pump_out' 
635
         
631
         
636
         if l_actionState == 'reg_turnRight' and requestAction in ['reg_pump_right']:
632
         if l_actionState == 'reg_turnRight' and requestAction in ['reg_pump_right']:
637
             requestAction = 'reg_pump_right'    
633
             requestAction = 'reg_pump_right'    
634
+        if l_actionState == 'reg_turnLeft' and requestAction in ['reg_pump_left']:
635
+            requestAction = 'reg_pump_left'    
638
         
636
         
639
         if l_actionState == 'reg_pump_right' and requestAction in ['reg_pump', 'reg_roll']:
637
         if l_actionState == 'reg_pump_right' and requestAction in ['reg_pump', 'reg_roll']:
640
             requestAction = 'reg_pump_right_out'
638
             requestAction = 'reg_pump_right_out'
641
             own['actionState'] = 'reg_pump_right_out'
639
             own['actionState'] = 'reg_pump_right_out'
640
+        if l_actionState == 'reg_pump_left' and requestAction in ['reg_pump', 'reg_roll']:
641
+            requestAction = 'reg_pump_left_out'
642
+            own['actionState'] = 'reg_pump_left_out'    
642
 
643
 
643
         if l_actionState == 'reg_pump_right_out' and requestAction == 'reg_roll':
644
         if l_actionState == 'reg_pump_right_out' and requestAction == 'reg_roll':
644
             requestAction = 'reg_pump'
645
             requestAction = 'reg_pump'
646
+        if l_actionState == 'reg_pump_left_out' and requestAction == 'reg_roll':
647
+            requestAction = 'reg_pump'    
645
             
648
             
646
         if l_actionState == 'reg_pump_right-rightb' and requestAction == 'reg_roll':
649
         if l_actionState == 'reg_pump_right-rightb' and requestAction == 'reg_roll':
647
             requestAction = 'reg_turnRight'   
650
             requestAction = 'reg_turnRight'   
651
+        if l_actionState == 'reg_pump_left-leftb' and requestAction == 'reg_roll':
652
+            requestAction = 'reg_turnLeft'   
648
         
653
         
649
         if l_actionState == 'reg_turnRight' and requestAction == 'reg_pump_right':
654
         if l_actionState == 'reg_turnRight' and requestAction == 'reg_pump_right':
650
-            requestAction = 'reg_pump_right-right'    
655
+            requestAction = 'reg_pump_right-right' 
656
+        if l_actionState == 'reg_turnLeft' and requestAction == 'reg_pump_left':
657
+            requestAction = 'reg_pump_left-left'                
651
                                                                     
658
                                                                     
652
         if l_actionState == 'reg_pump_right' and requestAction == 'reg_turnRight':
659
         if l_actionState == 'reg_pump_right' and requestAction == 'reg_turnRight':
653
             requestAction = 'reg_pump_right-rightb'
660
             requestAction = 'reg_pump_right-rightb'
661
+        if l_actionState == 'reg_pump_left' and requestAction == 'reg_turnLeft':
662
+            requestAction = 'reg_pump_left-leftb'            
654
             
663
             
655
         if l_actionState == 'reg_turnRight_out' and requestAction == 'fak_roll':
664
         if l_actionState == 'reg_turnRight_out' and requestAction == 'fak_roll':
656
-            requestAction = 'reg_roll'  
665
+            requestAction = 'reg_roll' 
666
+        if l_actionState == 'reg_turnLeft_out' and requestAction == 'fak_roll':
667
+            requestAction = 'reg_roll'      
657
             
668
             
658
         if l_actionState == 'reg_pump' and requestAction == 'reg_turnRight':
669
         if l_actionState == 'reg_pump' and requestAction == 'reg_turnRight':
659
-            requestAction = 'reg_pump_out'   
670
+            requestAction = 'reg_pump_out' 
671
+        if l_actionState == 'reg_pump' and requestAction == 'reg_turnLeft':
672
+            requestAction = 'reg_pump_out'               
660
             
673
             
661
         if l_actionState == 'reg_pump_right-right' and requestAction == 'reg_turnRight':
674
         if l_actionState == 'reg_pump_right-right' and requestAction == 'reg_turnRight':
662
             requestAction = 'reg_pump_right-rightb'
675
             requestAction = 'reg_pump_right-rightb'
676
+        if l_actionState == 'reg_pump_left-left' and requestAction == 'reg_turnLeft':
677
+            requestAction = 'reg_pump_left-leftb'    
663
         
678
         
664
         if l_actionState == 'reg_pump_right-rightb' and requestAction == 'reg_pump_right':
679
         if l_actionState == 'reg_pump_right-rightb' and requestAction == 'reg_pump_right':
665
-            requestAction = 'reg_pump_right-right'         
680
+            requestAction = 'reg_pump_right-right' 
681
+        if l_actionState == 'reg_pump_left-leftb' and requestAction == 'reg_pump_left':
682
+            requestAction = 'reg_pump_left-left'                     
666
         
683
         
667
         if l_actionState == 'reg_pump_right-right' and requestAction not in [ 'reg_pump_right-right', 'reg_pump_right-rightb']:
684
         if l_actionState == 'reg_pump_right-right' and requestAction not in [ 'reg_pump_right-right', 'reg_pump_right-rightb']:
668
-            requestAction = 'reg_pump_right'    
685
+            requestAction = 'reg_pump_right' 
686
+        if l_actionState == 'reg_pump_left-left' and requestAction not in [ 'reg_pump_left-left', 'reg_pump_left-leftb']:
687
+            requestAction = 'reg_pump_left'        
669
             
688
             
670
         if l_actionState == 'reg_pump_right_out' and requestAction == 'reg_turnRight':
689
         if l_actionState == 'reg_pump_right_out' and requestAction == 'reg_turnRight':
671
             requestAction = 'reg_pump'
690
             requestAction = 'reg_pump'
691
+        if l_actionState == 'reg_pump_left_out' and requestAction == 'reg_turnLeft':
692
+            requestAction = 'reg_pump'    
672
                       
693
                       
673
         if l_actionState == 'reg_pump_out' and requestAction == 'reg_pump_right':
694
         if l_actionState == 'reg_pump_out' and requestAction == 'reg_pump_right':
674
             requestAction = 'reg_roll'
695
             requestAction = 'reg_roll'
696
+        if l_actionState == 'reg_pump_out' and requestAction == 'reg_pump_left':
697
+            requestAction = 'reg_roll'    
675
                                                                                   
698
                                                                                   
676
 #---------------------------------------------------                                                                                  
699
 #---------------------------------------------------                                                                                  
677
                                                                                   
700
                                                                                   
760
                 trans_playing = skater.isPlayingAction(trans_layer)
783
                 trans_playing = skater.isPlayingAction(trans_layer)
761
                 if trans_playing:
784
                 if trans_playing:
762
                     cur_frame = skater.getActionFrame(trans_layer)        
785
                     cur_frame = skater.getActionFrame(trans_layer)        
763
-                if trans_playing and cur_frame > .5:                
786
+                if trans_playing and cur_frame > .5 and cur_frame < 39:                
764
                     skater.playAction("nreg_left", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
787
                     skater.playAction("nreg_left", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
765
                     deck.playAction("a_reg_left", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
788
                     deck.playAction("a_reg_left", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
766
                     trucks.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
789
                     trucks.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
806
             if requestAction == 'reg_pump_left-left':
829
             if requestAction == 'reg_pump_left-left':
807
                 actionState = 'reg_pump_left-left'
830
                 actionState = 'reg_pump_left-left'
808
                 own['actionTimer'] = 19
831
                 own['actionTimer'] = 19
809
-                    
810
-                skater.playAction("nreg_pump_left", 40,30, layer=trans_layer, play_mode=0, speed=.5)
811
-                deck.playAction("a_reg_left", 10,10, layer=trans_layer, play_mode=0, speed=.5)
812
-                trucks.playAction("a_reg", 10,1, layer=trans_layer, play_mode=0, speed=.5)  
832
+                
833
+                if l_actionState == 'reg_pump_left-leftb':
834
+                    trans_playing = skater.isPlayingAction(trans_layer)
835
+                    if trans_playing:
836
+                        skater.playAction("nreg_pump_left", 40,30, layer=trans_layer, play_mode=0, speed=.5)
837
+                        deck.playAction("a_reg_left", 10,10, layer=trans_layer, play_mode=0, speed=.5)
838
+                        trucks.playAction("a_reg", 10,1, layer=trans_layer, play_mode=0, speed=.5)  
839
+                        own['actionTimer'] = cur_frame * 2  
840
+                    else:        
841
+                        skater.playAction("nreg_pump_left", 40,30, layer=trans_layer, play_mode=0, speed=.5)
842
+                        deck.playAction("a_reg_left", 10,10, layer=trans_layer, play_mode=0, speed=.5)
843
+                        trucks.playAction("a_reg", 10,1, layer=trans_layer, play_mode=0, speed=.5)  
844
+                else:
845
+                    skater.playAction("nreg_pump_left", 40,30, layer=trans_layer, play_mode=0, speed=.5)
846
+                    deck.playAction("a_reg_left", 10,10, layer=trans_layer, play_mode=0, speed=.5)
847
+                    trucks.playAction("a_reg", 10,1, layer=trans_layer, play_mode=0, speed=.5)        
813
                 
848
                 
814
             if requestAction == 'reg_pump_right-right':
849
             if requestAction == 'reg_pump_right-right':
815
                 actionState = 'reg_pump_right-right'
850
                 actionState = 'reg_pump_right-right'
868
                 else:    
903
                 else:    
869
                     skater.playAction("nreg_pump_right", 30,40, layer=trans_layer, play_mode=0, speed=.5)
904
                     skater.playAction("nreg_pump_right", 30,40, layer=trans_layer, play_mode=0, speed=.5)
870
                     deck.playAction("a_reg_right", 10,10, layer=trans_layer, play_mode=0, speed=.5)
905
                     deck.playAction("a_reg_right", 10,10, layer=trans_layer, play_mode=0, speed=.5)
871
-                    trucks.playAction("a_reg", 10,1, layer=trans_layer, play_mode=0, speed=.5)       
906
+                    trucks.playAction("a_reg", 10,1, layer=trans_layer, play_mode=0, speed=.5)  
907
+                    
908
+                    
909
+            if requestAction == 'reg_pump_left-leftb':
910
+                actionState = 'reg_pump_left-leftb'
911
+                own['actionState'] = 'reg_pump_left-leftb'
912
+                own['actionTimer'] = 20
913
+                
914
+                if l_actionState == 'reg_pump_left-left':
915
+                    trans_playing = skater.isPlayingAction(trans_layer)
916
+                    if trans_playing:
917
+                        cur_frame = skater.getActionFrame(trans_layer)
918
+                        skater.playAction("nreg_pump_left", cur_frame,40, layer=trans_layer, play_mode=0, speed=.5)
919
+                        deck.playAction("a_reg_left", 10,10, layer=trans_layer, play_mode=0, speed=.5)
920
+                        trucks.playAction("a_reg", 10,1, layer=trans_layer, play_mode=0, speed=.5)  
921
+                        own['actionTimer'] = cur_frame * 2 
922
+                    else:    
923
+                        skater.playAction("nreg_pump_left", 30,40, layer=trans_layer, play_mode=0, speed=.5)
924
+                        deck.playAction("a_reg_left", 10,10, layer=trans_layer, play_mode=0, speed=.5)
925
+                        trucks.playAction("a_reg", 10,1, layer=trans_layer, play_mode=0, speed=.5)                                                             
926
+                else:    
927
+                    skater.playAction("nreg_pump_left", 30,40, layer=trans_layer, play_mode=0, speed=.5)
928
+                    deck.playAction("a_reg_left", 10,10, layer=trans_layer, play_mode=0, speed=.5)
929
+                    trucks.playAction("a_reg", 10,1, layer=trans_layer, play_mode=0, speed=.5)                     
930
+                    
931
+                         
872
             if requestAction == 'fak_pump_left-left':
932
             if requestAction == 'fak_pump_left-left':
873
                 actionState = 'fak_pump_left-left'
933
                 actionState = 'fak_pump_left-left'
874
                 own['actionTimer'] = 19
934
                 own['actionTimer'] = 19
925
                 
985
                 
926
                 if trans_playing:
986
                 if trans_playing:
927
                     cur_frame = skater.getActionFrame(trans_layer)
987
                     cur_frame = skater.getActionFrame(trans_layer)
928
-                    
929
                     if cur_frame >= 32 and cur_frame <= 40 and l_actionState == 'reg_pump_right':
988
                     if cur_frame >= 32 and cur_frame <= 40 and l_actionState == 'reg_pump_right':
930
                         cur_frame = cur_frame - 30   
989
                         cur_frame = cur_frame - 30   
931
                     if cur_frame < 32 and cur_frame > 26:
990
                     if cur_frame < 32 and cur_frame > 26:
941
                     skater.playAction("nreg_pump_right", 10,1, layer=trans_layer, play_mode=0, speed=.5)
1000
                     skater.playAction("nreg_pump_right", 10,1, layer=trans_layer, play_mode=0, speed=.5)
942
                     deck.playAction("a_reg_right", 10,1, layer=trans_layer, play_mode=0, speed=.5)
1001
                     deck.playAction("a_reg_right", 10,1, layer=trans_layer, play_mode=0, speed=.5)
943
                     trucks.playAction("a_reg", 10,1, layer=trans_layer, play_mode=0, speed=.5)  
1002
                     trucks.playAction("a_reg", 10,1, layer=trans_layer, play_mode=0, speed=.5)  
1003
+                    
1004
+                    
1005
+                    
944
             if requestAction == 'reg_pump_left_out':
1006
             if requestAction == 'reg_pump_left_out':
945
                 actionState = 'reg_pump_left_out'
1007
                 actionState = 'reg_pump_left_out'
946
-                own['actionTimer'] = 19
1008
+                own['actionState'] = 'reg_pump_left_out'
1009
+                requestAction = 'reg_pump_left_out'
1010
+                own['actionTimer'] = 18
947
                 trans_playing = skater.isPlayingAction(trans_layer)
1011
                 trans_playing = skater.isPlayingAction(trans_layer)
948
                 if trans_playing:
1012
                 if trans_playing:
949
                     cur_frame = skater.getActionFrame(trans_layer)
1013
                     cur_frame = skater.getActionFrame(trans_layer)
950
-                if trans_playing and cur_frame > .5:                
951
-                    skater.playAction("nreg_pump_left", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
952
-                    deck.playAction("a_reg_left", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
953
-                    trucks.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
954
-                    own['actionTimer'] = (10 - cur_frame) *2
955
-                else:                      
1014
+                    if cur_frame >= 32 and cur_frame <= 40 and l_actionState == 'reg_pump_left':
1015
+                        cur_frame = cur_frame - 30   
1016
+                    if cur_frame < 32 and cur_frame > 26:
1017
+                        cur_frame = 10
1018
+                    if trans_playing and cur_frame > .5:      
1019
+                        #cur_frame = 20 - cur_frame         
1020
+                        skater.playAction("nreg_pump_left", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
1021
+                        deck.playAction("a_reg_left", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
1022
+                        trucks.playAction("a_reg", cur_frame,1, layer=trans_layer, play_mode=0, speed=.5)
1023
+                        own['actionTimer'] = cur_frame
1024
+                        own['actionTimer'] = 19
1025
+                else:                     
956
                     skater.playAction("nreg_pump_left", 10,1, layer=trans_layer, play_mode=0, speed=.5)
1026
                     skater.playAction("nreg_pump_left", 10,1, layer=trans_layer, play_mode=0, speed=.5)
957
                     deck.playAction("a_reg_left", 10,1, layer=trans_layer, play_mode=0, speed=.5)
1027
                     deck.playAction("a_reg_left", 10,1, layer=trans_layer, play_mode=0, speed=.5)
958
                     trucks.playAction("a_reg", 10,1, layer=trans_layer, play_mode=0, speed=.5)  
1028
                     trucks.playAction("a_reg", 10,1, layer=trans_layer, play_mode=0, speed=.5)  
1029
+                  
1030
+                    
1031
+                     
959
             if requestAction == 'fak_pump_right_out':
1032
             if requestAction == 'fak_pump_right_out':
960
                 actionState = 'fak_pump_right_out'
1033
                 actionState = 'fak_pump_right_out'
961
                 own['actionTimer'] = 19
1034
                 own['actionTimer'] = 19
2675
             if requestAction == 'reg_turnLeft':
2748
             if requestAction == 'reg_turnLeft':
2676
                 actionState = 'reg_turnLeft'
2749
                 actionState = 'reg_turnLeft'
2677
                 #in
2750
                 #in
2678
-                if l_actionState != 'reg_turnLeft':
2751
+                if l_actionState not in ['reg_turnLeft', 'reg_pump_left-leftb']:
2679
                     skater.playAction("nreg_left", 1,10, layer=trans_layer, play_mode=0, speed=.5)
2752
                     skater.playAction("nreg_left", 1,10, layer=trans_layer, play_mode=0, speed=.5)
2680
                     deck.playAction("a_reg_left", 1,10, layer=trans_layer, play_mode=0, speed=.5)
2753
                     deck.playAction("a_reg_left", 1,10, layer=trans_layer, play_mode=0, speed=.5)
2681
                     trucks.playAction("a_reg", 1,10, layer=trans_layer, play_mode=0, speed=.5)
2754
                     trucks.playAction("a_reg", 1,10, layer=trans_layer, play_mode=0, speed=.5)
2730
                 actionState = 'reg_pump_left'
2803
                 actionState = 'reg_pump_left'
2731
                 #in
2804
                 #in
2732
                 if l_actionState not in ['reg_pump_left', 'reg_pump_left-left', 'reg_left-pump']:
2805
                 if l_actionState not in ['reg_pump_left', 'reg_pump_left-left', 'reg_left-pump']:
2733
-                    own['actionTimer'] = 19
2806
+                    own['actionTimer'] = 18
2734
                     skater.playAction("nreg_pump_left", 1,10, layer=trans_layer, play_mode=0, speed=.5)
2807
                     skater.playAction("nreg_pump_left", 1,10, layer=trans_layer, play_mode=0, speed=.5)
2735
                     deck.playAction("a_reg_left", 1,10, layer=trans_layer, play_mode=0, speed=.5)
2808
                     deck.playAction("a_reg_left", 1,10, layer=trans_layer, play_mode=0, speed=.5)
2736
                     trucks.playAction("a_reg", 1,10, layer=trans_layer, play_mode=0, speed=.5)
2809
                     trucks.playAction("a_reg", 1,10, layer=trans_layer, play_mode=0, speed=.5)
3104
             #reg_pump
3177
             #reg_pump
3105
             if requestAction == 'reg_pump':
3178
             if requestAction == 'reg_pump':
3106
                 actionState = 'reg_pump'
3179
                 actionState = 'reg_pump'
3107
-                if l_actionState not in ['reg_pump', 'reg_pump_left', 'reg_pump_right', 'reg_pump_left_out', 'reg_pump_right_out', 'reg_pump_right-rightb']:
3180
+                if l_actionState not in ['reg_pump', 'reg_pump_left', 'reg_pump_right', 'reg_pump_left_out', 'reg_pump_right_out', 'reg_pump_right-rightb', 'reg_pump_left-leftb']:
3108
                     skater.playAction("nreg_pump_in", 1,20, layer=trans_layer, play_mode=0, speed=1)
3181
                     skater.playAction("nreg_pump_in", 1,20, layer=trans_layer, play_mode=0, speed=1)
3109
                     deck.playAction("a_reg", 1,20, layer=trans_layer, play_mode=0, speed=1)
3182
                     deck.playAction("a_reg", 1,20, layer=trans_layer, play_mode=0, speed=1)
3110
                     trucks.playAction("a_reg", 1,20, layer=trans_layer, play_mode=0, speed=1)    
3183
                     trucks.playAction("a_reg", 1,20, layer=trans_layer, play_mode=0, speed=1)    

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