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fpout fix

shuvit 6 years ago
parent
commit
880401927d
2 changed files with 3 additions and 2 deletions
  1. 1
    1
      co_ActionState.py
  2. 2
    1
      controller2.py

+ 1
- 1
co_ActionState.py View File

@@ -2410,7 +2410,7 @@ def main():
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 ###################  
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     #debug
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-    #print("rA:", requestAction, "|aS:", own['actionState'], "q", queueAction, own['actionTimer'])
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+    print("rA:", requestAction, "|aS:", own['actionState'], "q", queueAction, own['actionTimer'])
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     cur_frame = skater.getActionFrame(trans_layer)
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     #print(cur_frame)
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     def printplaying():

+ 2
- 1
controller2.py View File

@@ -3462,7 +3462,7 @@ def footplant():
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         #own.setLinearVelocity([0,0,0],0)
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         own.linearVelocity.x = 0
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         own.linearVelocity.y = 0
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-    if own['footplant_on'] == 1 and own['last_footplant'] == True:
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+    if own['footplant_on'] == 1 and own['last_footplant'] == True and own['jump_timer'] < 50:
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         if skater.isPlayingAction(2925) == False:
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             if STANCE == 0:
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                 own['requestAction'] = 'reg_fp_rback'
@@ -3536,6 +3536,7 @@ def invert():
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     if grindHit == False:
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         own['invert_on'] = False    
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+
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 invert() 
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 footplant()
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