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@@ -683,7 +683,8 @@ def stance():
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683
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683
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flipping = skater.isPlayingAction(500)
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684
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684
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#print(flipping)
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685
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685
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#ground
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686
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- if r_ground.triggered == True and grindHit == False and flipping == False and own["wallride"] == None and own['revert_timer'] < 2:
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686
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+ ground_since = own["framenum"] - own['lF_air_frame']
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687
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+ if r_ground.triggered == True and grindHit == False and flipping == False and own["wallride"] == None and own['revert_timer'] < 2 and ground_since > 40:
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687
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688
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if STANCE == 0:
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688
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689
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reg_manual = own['reg_manual']
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689
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690
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fak_manual = own["fak_manual"]
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