shuvit 6 years ago
parent
commit
6bef4edcbd
2 changed files with 13 additions and 10 deletions
  1. 5
    3
      co_ActionState.py
  2. 8
    7
      controller2.py

+ 5
- 3
co_ActionState.py
File diff suppressed because it is too large
View File


+ 8
- 7
controller2.py View File

1704
 def brfoot():
1704
 def brfoot():
1705
     lay = grablay + 40
1705
     lay = grablay + 40
1706
     if STANCE == 0:
1706
     if STANCE == 0:
1707
-        own['reuqestAction'] = 'reg_brfoot'
1707
+        own['requestAction'] = 'reg_brfoot'
1708
         # skater.playAction("brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1708
         # skater.playAction("brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1709
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1709
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1710
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1710
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1711
     if STANCE == 1:
1711
     if STANCE == 1:
1712
-        own['reuqestAction'] = 'fak_brfoot'
1712
+        own['requestAction'] = 'fak_brfoot'
1713
         # skater.playAction("fak_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1713
         # skater.playAction("fak_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1714
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1714
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1715
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED) 
1715
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED) 
1718
     lay = grablay + 40
1718
     lay = grablay + 40
1719
     killact(5)
1719
     killact(5)
1720
     if STANCE == 0:
1720
     if STANCE == 0:
1721
-        own['reuqestAction'] = 'reg_frfoot'
1721
+        own['requestAction'] = 'reg_frfoot'
1722
         # skater.playAction("frfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1722
         # skater.playAction("frfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1723
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1723
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1724
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1724
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1725
     if STANCE == 1:
1725
     if STANCE == 1:
1726
-        own['reuqestAction'] = 'fak_frfoot'
1726
+        own['requestAction'] = 'fak_frfoot'
1727
         # skater.playAction("fakbfrfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1727
         # skater.playAction("fakbfrfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1728
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1728
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1729
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1729
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1732
     lay = grablay + 40
1732
     lay = grablay + 40
1733
     killact(5)
1733
     killact(5)
1734
     if STANCE == 0:
1734
     if STANCE == 0:
1735
-        own['reuqestAction'] = 'reg_blfoot'
1735
+        own['requestAction'] = 'reg_blfoot'
1736
         # skater.playAction("blfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1736
         # skater.playAction("blfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1737
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1737
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1738
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1738
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1739
     if STANCE == 1:
1739
     if STANCE == 1:
1740
-        own['reuqestAction'] = 'fak_blfoot'
1740
+        own['requestAction'] = 'fak_blfoot'
1741
         # skater.playAction("fakfrfoot.001", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1741
         # skater.playAction("fakfrfoot.001", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1742
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1742
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1743
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1743
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1746
     lay = grablay + 40
1746
     lay = grablay + 40
1747
     killact(5)
1747
     killact(5)
1748
     if STANCE == 0:
1748
     if STANCE == 0:
1749
-        own['reuqestAction'] = 'reg_flfoot'
1749
+        own['requestAction'] = 'reg_flfoot'
1750
         # skater.playAction("flfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1750
         # skater.playAction("flfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1751
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1751
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1752
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1752
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1753
     if STANCE == 1:
1753
     if STANCE == 1:
1754
+        own['requestAction'] = 'fak_flfoot'
1754
         # own['reuqestAction'] = 'fak_flfoot'
1755
         # own['reuqestAction'] = 'fak_flfoot'
1755
         # skater.playAction("fak_flfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1756
         # skater.playAction("fak_flfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1756
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1757
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)

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