shuvit 6 years ago
parent
commit
6bef4edcbd
2 changed files with 13 additions and 10 deletions
  1. 5
    3
      co_ActionState.py
  2. 8
    7
      controller2.py

+ 5
- 3
co_ActionState.py
File diff suppressed because it is too large
View File


+ 8
- 7
controller2.py View File

@@ -1704,12 +1704,12 @@ def push_goof():
1704 1704
 def brfoot():
1705 1705
     lay = grablay + 40
1706 1706
     if STANCE == 0:
1707
-        own['reuqestAction'] = 'reg_brfoot'
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+        own['requestAction'] = 'reg_brfoot'
1708 1708
         # skater.playAction("brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1709 1709
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1710 1710
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1711 1711
     if STANCE == 1:
1712
-        own['reuqestAction'] = 'fak_brfoot'
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+        own['requestAction'] = 'fak_brfoot'
1713 1713
         # skater.playAction("fak_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1714 1714
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1715 1715
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED) 
@@ -1718,12 +1718,12 @@ def frfoot():
1718 1718
     lay = grablay + 40
1719 1719
     killact(5)
1720 1720
     if STANCE == 0:
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-        own['reuqestAction'] = 'reg_frfoot'
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+        own['requestAction'] = 'reg_frfoot'
1722 1722
         # skater.playAction("frfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1723 1723
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1724 1724
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1725 1725
     if STANCE == 1:
1726
-        own['reuqestAction'] = 'fak_frfoot'
1726
+        own['requestAction'] = 'fak_frfoot'
1727 1727
         # skater.playAction("fakbfrfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1728 1728
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1729 1729
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
@@ -1732,12 +1732,12 @@ def blfoot():
1732 1732
     lay = grablay + 40
1733 1733
     killact(5)
1734 1734
     if STANCE == 0:
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-        own['reuqestAction'] = 'reg_blfoot'
1735
+        own['requestAction'] = 'reg_blfoot'
1736 1736
         # skater.playAction("blfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1737 1737
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1738 1738
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1739 1739
     if STANCE == 1:
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-        own['reuqestAction'] = 'fak_blfoot'
1740
+        own['requestAction'] = 'fak_blfoot'
1741 1741
         # skater.playAction("fakfrfoot.001", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1742 1742
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1743 1743
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
@@ -1746,11 +1746,12 @@ def flfoot():
1746 1746
     lay = grablay + 40
1747 1747
     killact(5)
1748 1748
     if STANCE == 0:
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-        own['reuqestAction'] = 'reg_flfoot'
1749
+        own['requestAction'] = 'reg_flfoot'
1750 1750
         # skater.playAction("flfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1751 1751
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1752 1752
         # trucks.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1753 1753
     if STANCE == 1:
1754
+        own['requestAction'] = 'fak_flfoot'
1754 1755
         # own['reuqestAction'] = 'fak_flfoot'
1755 1756
         # skater.playAction("fak_flfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)
1756 1757
         # deck.playAction("a_brfoot", 1, 30, layer=lay, blendin=2, play_mode=0, speed=CAVEMAN_SPEED)

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