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@@ -685,7 +685,7 @@ def main():
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685
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685
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print('calling invert funct')
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686
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686
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else:
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687
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687
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own['inverting'] = False
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688
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- grind_dist = .8#.6
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688
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+ grind_dist = .7#.8#.6
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689
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689
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skipper = 0
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690
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690
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#print(lastobj.worldPosition)
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691
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691
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#if dist < grind_dist and dropin == 0 and manual == 0 and no_grind == 0 and own['grindoutturn'] == 0 and own['manual'] == 0 and own['gt_cd2'] < 40 and invert_on == False and own['air_mover'] == False and no_grind_pull == 0 and own['last_invert'] == False and own['grindjumpturn'] == 0 and grind_jump == 0 and (own['airup'] == 0 or dict['rBump'] == 1 or dict['lBump'] == 1):
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@@ -719,7 +719,7 @@ def main():
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719
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719
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stre = .15
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720
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720
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#own.alignAxisToVect(hitNormal, 2, stre)
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721
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721
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#own.worldPosition = [nearpos.x, nearpos.y, nearpos.z + .2975]
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722
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- own.worldPosition.lerp(own.worldPosition, nearpos, .025)
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722
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+ own.worldPosition.lerp(own.worldPosition, nearpos, .0025)
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723
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723
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print('new moving world')
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724
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724
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725
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725
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else:
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