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@@ -1460,10 +1460,10 @@ def backside_grab_on():
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1460
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1460
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1461
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1461
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1462
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1462
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if GRAB_ON == True and r_ground.triggered == 0 and aBut == True:
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1463
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-
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1464
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- skater.playAction("reg_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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1465
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- deck.playAction("a_reg_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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1466
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- trucks.playAction("a_reg_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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1463
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+ own['requestAction'] = 'reg_fp_rback'
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1464
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+ #skater.playAction("reg_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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1465
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+ #deck.playAction("a_reg_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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1466
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+ #trucks.playAction("a_reg_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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1467
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1467
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elif GRAB_ON == True and GRAB_PLAYED == False and r_ground.triggered == 0:
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1468
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1468
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own['requestAction'] = 'backside_grab'
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1469
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1469
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GRAB_PLAYED = True
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@@ -1475,10 +1475,11 @@ def fakfrontside_grab_on():
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1475
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1475
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GRAB_PLAYED = own["GRAB_PLAYED"]
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1476
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1476
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GRAB_ON = own["GRAB_ON"]
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1477
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1477
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1478
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- if GRAB_ON == True and r_ground.triggered == 0 and aBut == True:
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1479
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- skater.playAction("fak_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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1480
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- deck.playAction("a_fak_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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1481
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- trucks.playAction("a_fak_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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1478
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+ if GRAB_ON == True and r_ground.triggered == 0 and aBut == True:
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1479
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+ own['requestAction'] = 'fak_fp_rback'
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1480
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+ #skater.playAction("fak_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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1481
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+ #deck.playAction("a_fak_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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1482
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+ #trucks.playAction("a_fak_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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1482
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1483
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1483
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1484
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if GRAB_ON == True and GRAB_PLAYED == False and r_ground.triggered == 0:
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1484
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1485
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own['requestAction'] = 'fak_frontside_grab'
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@@ -2968,7 +2969,7 @@ if q5oncd > 0:
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2968
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2969
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#q1
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2969
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2970
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if rUD < -0.070:
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2970
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2971
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if q2on == 0 and q8on == 0:
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2971
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- print("q1on")
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2972
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+ #print("q1on")
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2972
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2973
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q1on = 1
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2973
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2974
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q1oncd = countdown
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2974
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2975
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own["Q1oncd"] = q1oncd
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@@ -3476,50 +3477,30 @@ def footplant():
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3476
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3477
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frames_since_ground = framenum - lF_air_frame
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3477
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3478
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frames_since_grind = framenum - own['last_grind_frame']
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3478
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3479
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#print(frames_since_ground, "fsg")
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3479
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- if LAST_GRIND == False and grindHit == True and aBut == True and frames_since_ground < 40 and touched:
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3480
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- own.setLinearVelocity([0,0,0],0)
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3481
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- #killall()
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3482
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- #if STANCE == 0:
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3483
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- #skater.playAction("reg_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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3484
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- #deck.playAction("a_reg_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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3485
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- #trucks.playAction("a_reg_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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3486
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- #skater.playAction("reg_fp_rback", 1,10, layer=2928, priority=8, play_mode=0, speed=1)
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3487
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- #deck.playAction("a_reg_fp_rback", 1,10, layer=2928, priority=8, play_mode=0, speed=1)
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3488
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- #trucks.playAction("a_reg_fp_rback", 1,10, layer=2928, priority=8, play_mode=0, speed=1)
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3489
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- #if STANCE == 1:
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3490
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- #skater.playAction("fak_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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3491
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- #deck.playAction("a_fak_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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3492
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- #trucks.playAction("a_fak_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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3493
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- #skater.playAction("fak_fp_rback", 1,10, layer=2928, priority=8, play_mode=0, speed=1)
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3494
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- #deck.playAction("a_fak_fp_rback", 1,10, layer=2928, priority=8, play_mode=0, speed=1)
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3495
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- #trucks.playAction("a_fak_fp_rback", 1,10, layer=2928, priority=8, play_mode=0, speed=1)
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3480
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+ #print(grindHit, r_ground.triggered)
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3481
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+ #print(own['footplant_on'], own['last_footplant'])
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3482
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+ #if LAST_GRIND == False and grindHit == True and aBut == True and frames_since_ground < 40 and touched:
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3483
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+ if grindHit == True and aBut == True:
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3484
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+ print("first invert check")
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3485
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+ own.linearVelocity.x = 0
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3486
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+ own.linearVelocity.y = 0
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3487
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+ #own.setLinearVelocity([0,0,0],0)
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3496
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3488
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own['footplant_on'] = 1
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3497
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3489
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if grindHit == False:
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3498
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3490
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own['footplant_on'] = 0
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3499
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3491
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if own['footplant_on'] == True and rUD < turnsens and rUD > -turnsens:
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3500
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- own.setLinearVelocity([0,0,0],0)
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3492
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+ #own.setLinearVelocity([0,0,0],0)
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3493
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+ own.linearVelocity.x = 0
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3494
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+ own.linearVelocity.y = 0
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3501
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3495
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if own['footplant_on'] == 1 and own['last_footplant'] == True:
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3502
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3496
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if skater.isPlayingAction(2925) == False:
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3503
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3497
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if STANCE == 0:
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3504
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3498
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own['requestAction'] = 'reg_fp_rback'
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3505
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- #skater.playAction("reg_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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3506
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- #deck.playAction("a_reg_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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3507
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- #trucks.playAction("a_reg_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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3499
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+ print("requesting footplant0")
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3508
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3500
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if STANCE == 1:
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3509
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3501
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own['requestAction'] = 'fak_fp_rback'
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3510
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- #skater.playAction("fak_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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3511
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- #deck.playAction("a_fak_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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3512
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- #trucks.playAction("a_fak_fp_rback", 10,10, layer=2925, priority=8, play_mode=1, speed=.5)
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3513
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- # if own['last_footplant'] == True and own['footplant_on'] == 0:
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3514
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- # #killall()
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3515
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- # if STANCE == 0:
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3516
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- # skater.playAction("reg_fp_rback", 10,20, layer=2928, priority=8, play_mode=0, speed=1)
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3517
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- # deck.playAction("a_reg_fp_rback", 10,20, layer=2928, priority=8, play_mode=0, speed=1)
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3518
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- # trucks.playAction("a_reg_fp_rback", 10,20, layer=2928, priority=8, play_mode=0, speed=1)
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3519
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- # if STANCE == 1:
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3520
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- # skater.playAction("fak_fp_rback", 10,20, layer=2928, priority=8, play_mode=0, speed=1)
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3521
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- # deck.playAction("a_fak_fp_rback", 10,20, layer=2928, priority=8, play_mode=0, speed=1)
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3522
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- # trucks.playAction("a_fak_fp_rback", 10,20, layer=2928, priority=8, play_mode=0, speed=1)
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3502
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+ print("requesting footplant1")
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3503
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+
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3523
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3504
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def invert():
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3524
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3505
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if LAST_GRIND == False and grindHit == True and own['grindpos'] == 'reg_board':
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3525
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3506
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if lBump == 1:
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