|
@@ -314,9 +314,11 @@ def main():
|
314
|
314
|
own['fall'] = 1
|
315
|
315
|
print("fall: ", playing_frame, own['jump_timer'])
|
316
|
316
|
if STANCE == 0:
|
317
|
|
- own['requestAction'] = 'reg_fall1'
|
|
317
|
+ #own['requestAction'] = 'reg_fall1'
|
|
318
|
+ own['requestAction'] = 'reg_air-walk_air'
|
318
|
319
|
if STANCE == 1:
|
319
|
|
- own['requestAction'] = 'fak_fall1'
|
|
320
|
+ #own['requestAction'] = 'fak_fall1'
|
|
321
|
+ own['requestAction'] = 'fak_air-walk_air'
|
320
|
322
|
check_fall()
|
321
|
323
|
def check_landing():
|
322
|
324
|
lf_ground = own["lF_ground"]
|
|
@@ -1397,6 +1399,26 @@ def main():
|
1397
|
1399
|
if own["wallride"] != None:
|
1398
|
1400
|
jump()
|
1399
|
1401
|
|
|
1402
|
+ def reg_judo_grab_on():
|
|
1403
|
+ GRAB_PLAYED = own["GRAB_PLAYED"]
|
|
1404
|
+ GRAB_ON = own["GRAB_ON"]
|
|
1405
|
+ dict['trick_string'] = 'Judo Grab'
|
|
1406
|
+ if GRAB_ON == True and GRAB_PLAYED == False and r_ground.triggered == 0:
|
|
1407
|
+ own['requestAction'] = 'reg_judo'
|
|
1408
|
+ grablay2 = grablay + 1
|
|
1409
|
+ GRAB_PLAYED = True
|
|
1410
|
+ own["GRAB_PLAYED)"] = GRAB_PLAYED
|
|
1411
|
+ def fak_judo_grab_on():
|
|
1412
|
+ GRAB_PLAYED = own["GRAB_PLAYED"]
|
|
1413
|
+ GRAB_ON = own["GRAB_ON"]
|
|
1414
|
+ dict['trick_string'] = 'Fak Judo Grab'
|
|
1415
|
+ if GRAB_ON == True and GRAB_PLAYED == False and r_ground.triggered == 0:
|
|
1416
|
+ own['requestAction'] = 'fak_judo'
|
|
1417
|
+ grablay2 = grablay + 1
|
|
1418
|
+ GRAB_PLAYED = True
|
|
1419
|
+ own["GRAB_PLAYED)"] = GRAB_PLAYED
|
|
1420
|
+
|
|
1421
|
+
|
1400
|
1422
|
def frontside_grab_on():
|
1401
|
1423
|
GRAB_PLAYED = own["GRAB_PLAYED"]
|
1402
|
1424
|
GRAB_ON = own["GRAB_ON"]
|
|
@@ -1460,7 +1482,7 @@ def main():
|
1460
|
1482
|
own["GRAB_PLAYED)"] = GRAB_PLAYED
|
1461
|
1483
|
elif r_ground.triggered == 1:
|
1462
|
1484
|
killact(400)
|
1463
|
|
- print("frontside nosegrab on")
|
|
1485
|
+ #print("frontside nosegrab on")
|
1464
|
1486
|
def frontside_tail_grab_on():
|
1465
|
1487
|
GRAB_PLAYED = own["GRAB_PLAYED"]
|
1466
|
1488
|
GRAB_ON = own["GRAB_ON"]
|
|
@@ -1470,7 +1492,7 @@ def main():
|
1470
|
1492
|
own["GRAB_PLAYED)"] = GRAB_PLAYED
|
1471
|
1493
|
elif r_ground.triggered == 1:
|
1472
|
1494
|
killact(400)
|
1473
|
|
- print("frontside tailgrab on")
|
|
1495
|
+ #print("frontside tailgrab on")
|
1474
|
1496
|
def backside_nose_grab_on():
|
1475
|
1497
|
GRAB_PLAYED = own["GRAB_PLAYED"]
|
1476
|
1498
|
GRAB_ON = own["GRAB_ON"]
|
|
@@ -1488,7 +1510,7 @@ def main():
|
1488
|
1510
|
own["GRAB_PLAYED)"] = GRAB_PLAYED
|
1489
|
1511
|
elif r_ground.triggered == 1:
|
1490
|
1512
|
killact(405)
|
1491
|
|
- print("backside nosegrab on")
|
|
1513
|
+ #print("backside nosegrab on")
|
1492
|
1514
|
def backside_tail_grab_on():
|
1493
|
1515
|
GRAB_PLAYED = own["GRAB_PLAYED"]
|
1494
|
1516
|
GRAB_ON = own["GRAB_ON"]
|
|
@@ -1498,7 +1520,7 @@ def main():
|
1498
|
1520
|
own["GRAB_PLAYED)"] = GRAB_PLAYED
|
1499
|
1521
|
elif r_ground.triggered == 1:
|
1500
|
1522
|
killact(411)
|
1501
|
|
- print("backside tailgrab on")
|
|
1523
|
+ #print("backside tailgrab on")
|
1502
|
1524
|
#switch
|
1503
|
1525
|
def fak_frontside_nose_grab_on():
|
1504
|
1526
|
GRAB_PLAYED = own["GRAB_PLAYED"]
|
|
@@ -1509,7 +1531,7 @@ def main():
|
1509
|
1531
|
own["GRAB_PLAYED)"] = GRAB_PLAYED
|
1510
|
1532
|
elif r_ground.triggered == 1:
|
1511
|
1533
|
killact(406)
|
1512
|
|
- print("fak frontside nosegrab on")
|
|
1534
|
+ #print("fak frontside nosegrab on")
|
1513
|
1535
|
def fak_frontside_tail_grab_on():
|
1514
|
1536
|
GRAB_PLAYED = own["GRAB_PLAYED"]
|
1515
|
1537
|
GRAB_ON = own["GRAB_ON"]
|
|
@@ -1519,7 +1541,7 @@ def main():
|
1519
|
1541
|
own["GRAB_PLAYED)"] = GRAB_PLAYED
|
1520
|
1542
|
elif r_ground.triggered == 1:
|
1521
|
1543
|
killact(412)
|
1522
|
|
- print("fak frontside tailgrab on")
|
|
1544
|
+ #print("fak frontside tailgrab on")
|
1523
|
1545
|
def fak_backside_nose_grab_on():
|
1524
|
1546
|
GRAB_PLAYED = own["GRAB_PLAYED"]
|
1525
|
1547
|
GRAB_ON = own["GRAB_ON"]
|
|
@@ -1529,7 +1551,7 @@ def main():
|
1529
|
1551
|
own["GRAB_PLAYED)"] = GRAB_PLAYED
|
1530
|
1552
|
elif r_ground.triggered == 1:
|
1531
|
1553
|
killact(408)
|
1532
|
|
- print("fak backside nosegrab on")
|
|
1554
|
+ #print("fak backside nosegrab on")
|
1533
|
1555
|
def fak_backside_tail_grab_on():
|
1534
|
1556
|
GRAB_PLAYED = own["GRAB_PLAYED"]
|
1535
|
1557
|
GRAB_ON = own["GRAB_ON"]
|
|
@@ -1539,7 +1561,7 @@ def main():
|
1539
|
1561
|
own["GRAB_PLAYED)"] = GRAB_PLAYED
|
1540
|
1562
|
elif r_ground.triggered == 1:
|
1541
|
1563
|
killact(410)
|
1542
|
|
- print("fak backside tailgrab on")
|
|
1564
|
+ #print("fak backside tailgrab on")
|
1543
|
1565
|
#--------------------
|
1544
|
1566
|
|
1545
|
1567
|
def SWAG():
|
|
@@ -3364,22 +3386,29 @@ def main():
|
3364
|
3386
|
GRAB_ON = True
|
3365
|
3387
|
own["GRAB_ON"] = GRAB_ON
|
3366
|
3388
|
#print(rTrig)
|
3367
|
|
- if STANCE == False and rUD >= -.07 and rUD <= .07:
|
3368
|
|
- backside_grab_on()
|
3369
|
|
- elif STANCE == True and rUD >= -.07 and rUD <= .07:
|
3370
|
|
- fakfrontside_grab_on()
|
3371
|
|
- #front_nose
|
3372
|
|
- if STANCE == True and rUD < -0.070:
|
3373
|
|
- fak_frontside_nose_grab_on()
|
3374
|
|
- #front_tail
|
3375
|
|
- elif STANCE == True and rUD > 0.07:
|
3376
|
|
- fak_frontside_tail_grab_on()
|
3377
|
|
- #front_nose
|
3378
|
|
- if STANCE == False and rUD < -0.070:
|
3379
|
|
- backside_nose_grab_on()
|
3380
|
|
- #front_tail
|
3381
|
|
- elif STANCE == False and rUD > 0.07:
|
3382
|
|
- backside_tail_grab_on()
|
|
3389
|
+ if aBut == False and xBut == False:
|
|
3390
|
+ if STANCE == False and rUD >= -.07 and rUD <= .07:
|
|
3391
|
+ backside_grab_on()
|
|
3392
|
+ elif STANCE == True and rUD >= -.07 and rUD <= .07:
|
|
3393
|
+ fakfrontside_grab_on()
|
|
3394
|
+ #front_nose
|
|
3395
|
+ if STANCE == True and rUD < -0.070:
|
|
3396
|
+ fak_frontside_nose_grab_on()
|
|
3397
|
+ #front_tail
|
|
3398
|
+ elif STANCE == True and rUD > 0.07:
|
|
3399
|
+ fak_frontside_tail_grab_on()
|
|
3400
|
+ #front_nose
|
|
3401
|
+ if STANCE == False and rUD < -0.070:
|
|
3402
|
+ backside_nose_grab_on()
|
|
3403
|
+ #front_tail
|
|
3404
|
+ elif STANCE == False and rUD > 0.07:
|
|
3405
|
+ backside_tail_grab_on()
|
|
3406
|
+ else:
|
|
3407
|
+ if STANCE == False:
|
|
3408
|
+ reg_judo_grab_on()
|
|
3409
|
+ elif STANCE == True:
|
|
3410
|
+ fak_judo_grab_on()
|
|
3411
|
+
|
3383
|
3412
|
|
3384
|
3413
|
#kill grabs
|
3385
|
3414
|
if lTrig <= 0.02 and GRAB_ON == True and lTrig >= -.02 and rTrig <= .02 and rTrig >= -.2:
|
|
@@ -3455,12 +3484,17 @@ def main():
|
3455
|
3484
|
if ddPad == 1:
|
3456
|
3485
|
spawn_pos = own['spawn_pos']
|
3457
|
3486
|
spawn_rot = own['spawn_rot']
|
|
3487
|
+ spawn_cam_pos = own['spawn_cam_pos']
|
|
3488
|
+ spawn_cam_rot = own['spawn_cam_rot']
|
3458
|
3489
|
try:
|
3459
|
3490
|
own.worldPosition = (spawn_pos[0], spawn_pos[1], (spawn_pos[2] + .1))
|
3460
|
3491
|
own.worldOrientation = [[spawn_rot[0][0],spawn_rot[0][1],spawn_rot[0][2]], [spawn_rot[1][0],spawn_rot[1][1],spawn_rot[1][2]], [0.0, 0.0, 1.0]]
|
|
3492
|
+ cam.worldPosition = (spawn_cam_pos[0], spawn_cam_pos[1], (spawn_cam_pos[2]))
|
|
3493
|
+ cam.worldOrientation = [[spawn_cam_rot[0][0],spawn_cam_rot[0][1],spawn_cam_rot[0][2]], [spawn_cam_rot[1][0],spawn_cam_rot[1][1],spawn_cam_rot[1][2]], [0.0, 0.0, 1.0]]
|
3461
|
3494
|
except:
|
3462
|
3495
|
own.worldPosition = (0, 0, .1)
|
3463
|
|
- own.worldOrientation = [[1.0, 0.0, 0.0], [ 0.0, 1.0, 0.0], [0.0, 0.0, 1.0]]
|
|
3496
|
+ own.worldOrientation = [[1.0, 0.0, 0.0], [ 0.0, 1.0, 0.0], [0.0, 0.0, 1.0]]
|
|
3497
|
+
|
3464
|
3498
|
if own["spawn_stance"] == 1:
|
3465
|
3499
|
own.setLinearVelocity([.1,0,0], 1)
|
3466
|
3500
|
|
|
@@ -3468,8 +3502,11 @@ def main():
|
3468
|
3502
|
own.setLinearVelocity([-.1,0,0], 1)
|
3469
|
3503
|
|
3470
|
3504
|
if udPad == 1:
|
|
3505
|
+
|
3471
|
3506
|
own['spawn_pos'] = [own.worldPosition[0], own.worldPosition[1], own.worldPosition[2]]
|
3472
|
3507
|
own['spawn_rot'] = [[own.worldOrientation[0][0],own.worldOrientation[0][1],own.worldOrientation[0][2]], [own.worldOrientation[1][0],own.worldOrientation[1][1],own.worldOrientation[1][2]], own.worldOrientation[2][2]]
|
|
3508
|
+ own['spawn_cam_pos'] = [cam.worldPosition[0], cam.worldPosition[1], cam.worldPosition[2]]
|
|
3509
|
+ own['spawn_cam_rot'] = [[cam.worldOrientation[0][0],cam.worldOrientation[0][1],cam.worldOrientation[0][2]], [cam.worldOrientation[1][0],cam.worldOrientation[1][1],cam.worldOrientation[1][2]], cam.worldOrientation[2][2]]
|
3473
|
3510
|
stance = own["stance"]
|
3474
|
3511
|
own["spawn_stance"] = stance
|
3475
|
3512
|
|
|
@@ -3816,7 +3853,7 @@ def main():
|
3816
|
3853
|
outloc = 0.022
|
3817
|
3854
|
bsoutloc = .07
|
3818
|
3855
|
bsoutvel = .1
|
3819
|
|
- outrot = .02 #0.012
|
|
3856
|
+ outrot = .06#2 #0.012
|
3820
|
3857
|
outrot2 = .24
|
3821
|
3858
|
outact = own.actuators["grindoutRight"]
|
3822
|
3859
|
STANCE = own['grind_stance']
|
|
@@ -3923,49 +3960,52 @@ def main():
|
3923
|
3960
|
own['gt_cd'] = 0
|
3924
|
3961
|
#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
3925
|
3962
|
reg_move = .05
|
3926
|
|
- reg_rot = 0.02
|
|
3963
|
+ reg_rot = 0.02#2
|
3927
|
3964
|
reg_rot2 = .26
|
3928
|
3965
|
reg_move2 = .13
|
3929
|
3966
|
bsforce = 50
|
3930
|
3967
|
bs_dloc = .03
|
3931
|
3968
|
outvel = own.linearVelocity
|
|
3969
|
+ if own["coping"] == 1:
|
|
3970
|
+ reg_rot = reg_rot *3
|
|
3971
|
+ print('coping on')
|
3932
|
3972
|
if own['gt_cd2'] > 50 and own['jump_timer'] < 20:
|
3933
|
3973
|
if own['grind_out_type'] == 'reg right':
|
3934
|
|
- #print("do reg right")
|
|
3974
|
+ print("do reg right")
|
3935
|
3975
|
own.applyMovement([0,reg_move,0], True)
|
3936
|
|
- own.applyRotation([0,0,reg_rot],True)
|
|
3976
|
+ own.applyRotation([0,0,-reg_rot],True)
|
3937
|
3977
|
if own['grind_out_type'] == 'fak right':
|
3938
|
3978
|
own.applyMovement([0,-reg_move,0], True)
|
3939
|
3979
|
own.applyRotation([0,0,-reg_rot],True)
|
3940
|
|
- #print("do fak right")
|
|
3980
|
+ print("do fak right")
|
3941
|
3981
|
if own['grind_out_type'] == 'reg left':
|
3942
|
|
- #print("do reg left")
|
|
3982
|
+ print("do reg left")
|
3943
|
3983
|
own.applyMovement([0,-reg_move,0], True)
|
3944
|
3984
|
own.applyRotation([0,0,reg_rot],True)
|
3945
|
3985
|
if own['grind_out_type'] == 'fak left':
|
3946
|
3986
|
own.applyMovement([0,reg_move,0], True)
|
3947
|
|
- own.applyRotation([0,0,-reg_rot],True)
|
3948
|
|
- #print("do fak left")
|
|
3987
|
+ own.applyRotation([0,0,reg_rot],True)
|
|
3988
|
+ print("do fak left")
|
3949
|
3989
|
if own['grind_out_type'] == 'reg fak right':
|
3950
|
3990
|
if own['gt_cd2'] > 55:
|
3951
|
3991
|
own.applyMovement([0,reg_move2,0], True)
|
3952
|
3992
|
own.applyRotation([0,0,reg_rot2],True)
|
3953
|
|
- #print("do reg fak right")
|
|
3993
|
+ print("do reg fak right")
|
3954
|
3994
|
if own['grind_out_type'] == 'fak fak right':
|
3955
|
3995
|
if own['gt_cd2'] > 55:
|
3956
|
3996
|
own.applyMovement([0,-reg_move2,0], True)
|
3957
|
3997
|
own.applyRotation([0,0,reg_rot2],True)
|
3958
|
|
- #print("do fak fak right")
|
|
3998
|
+ print("do fak fak right")
|
3959
|
3999
|
if own['grind_out_type'] == 'reg fak left':
|
3960
|
4000
|
if own['gt_cd2'] > 55:
|
3961
|
4001
|
own.applyMovement([0,-reg_move2,0], True)
|
3962
|
4002
|
own.applyRotation([0,0,-reg_rot2],True)
|
3963
|
|
- #print("do reg fak left")
|
|
4003
|
+ print("do reg fak left")
|
3964
|
4004
|
if own['grind_out_type'] == 'fak fak left':
|
3965
|
4005
|
if own['gt_cd2'] > 55:
|
3966
|
4006
|
own.applyMovement([0,reg_move2,0], True)
|
3967
|
4007
|
own.applyRotation([0,0,-reg_rot2],True)
|
3968
|
|
- #print("do fak fak left")
|
|
4008
|
+ print("do fak fak left")
|
3969
|
4009
|
if own['grind_out_type'] == 'reg right' or own['grind_out_type'] == 'reg left' or own['grind_out_type'] == 'fak right' or own['grind_out_type'] == 'fak left':
|
3970
|
4010
|
own.setLinearVelocity([outvel.x * 1.01, outvel.y, outvel.z], True)
|
3971
|
4011
|
if own['grind_out_type'] == 'reg fak right' or own['grind_out_type'] == 'reg fak left' or own['grind_out_type'] == 'fak fak right' or own['grind_out_type'] == 'fak fak left':
|