shuvit 1 year ago
parent
commit
38b66e445c
7 changed files with 12 additions and 12 deletions
  1. 1
    1
      assets/nav_points
  2. 2
    2
      assets/sc.blend
  3. 2
    2
      assets/user2.blend
  4. 1
    1
      assets/walker_nav_points
  5. 2
    2
      config.ini
  6. 2
    2
      scripts/actionsFSMlist.py
  7. 2
    2
      scripts/camera.py

+ 1
- 1
assets/nav_points
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+ 2
- 2
assets/sc.blend View File

@@ -1,3 +1,3 @@
1 1
 version https://git-lfs.github.com/spec/v1
2
-oid sha256:a01edd6ea785cdac18540e5ae6ef52bc6ce10d120616144647e226f81346008f
3
-size 7904348
2
+oid sha256:1da571e13ba604f76f2aa9a05ff10e0567505d980cfceeebb2c2779716685b70
3
+size 7911544

+ 2
- 2
assets/user2.blend View File

@@ -1,3 +1,3 @@
1 1
 version https://git-lfs.github.com/spec/v1
2
-oid sha256:2c6e1a5d7885adeb6d8f3ff3e559e53a1c04b13c5c46d5191fcc45520e9d1d4a
3
-size 5516252
2
+oid sha256:36e896c7434f0434e52d8877a421d8b182b09747234e7faeefa044859aebbcbb
3
+size 14099728

+ 1
- 1
assets/walker_nav_points
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+ 2
- 2
config.ini View File

@@ -34,8 +34,8 @@ recorder_on = 1
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 #camera 
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 #######
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 cam_height = -0.3
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-focal_length = 16
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-cam_min = 2.2
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+focal_length = 12
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+cam_min = 1.4
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 cam_max = 4.4
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 cch_targetHeight = 0.3
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+ 2
- 2
scripts/actionsFSMlist.py View File

@@ -390,7 +390,7 @@ reg_manual_right = a_class(
390 390
 
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 reg_opos_in = a_class(
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 	#player armature action name, start, end frames
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-	'nopos_in_j3', 1, 80,
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+	'noposin', 1, 80,
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 	#deck action name, start, end frames  
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 	'b_reg', 1, 10,
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 	#layer, speed, mode (0 = play, 1 = loop), blendin
@@ -715,7 +715,7 @@ reg_nmanual_right = a_class(
715 715
 
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 reg_land = a_class(
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 	#player armature action name, start, end frames
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-	'reg_land_j', 1, 50,
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+	'reg_land', 1, 50,
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 	#deck action name, start, end frames  
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 	'b_reg', 1, 50,
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 	#layer, speed, mode (0 = play, 1 = loop), blendin

+ 2
- 2
scripts/camera.py View File

@@ -358,9 +358,9 @@ def main(cont):
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     sound_man.main(cont)
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     if own['life'] % 2 == 1:
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-        #cars.Execute(cont)
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+        cars.Execute(cont)
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         own['CamFSM'].Execute()
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-        #walkers.Execute(cont)
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+        walkers.Execute(cont)
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     else:
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         pass

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