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fixing normals

shuvit 1 week ago
parent
commit
34753f10c2
2 changed files with 4 additions and 4 deletions
  1. 2
    2
      assets/kits/base_kit.blend
  2. 2
    2
      scripts/walker_states.py

+ 2
- 2
assets/kits/base_kit.blend View File

@@ -1,3 +1,3 @@
1 1
 version https://git-lfs.github.com/spec/v1
2
-oid sha256:68fe622a33bdc8fb14f8f03a56f70c4ea59b9044840747320cf86b0c6dabb587
3
-size 20176896
2
+oid sha256:60389582c8b7cda3416c8e595b755dffa5bb882cd8aa3815fb0328da1b139435
3
+size 20178760

+ 2
- 2
scripts/walker_states.py View File

@@ -348,10 +348,10 @@ def main(cont):
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 		if ln in scene.objects:
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 			to = scene.objects[ln]	
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 			own.worldPosition = to.worldPosition
351
-			own.worldPosition.z += 50
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+			#own.worldPosition.z += 50
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-	r.Execute()    
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+	#r.Execute()    
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 	##print(r.FSM.curState)
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