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sorting shrit and deck lists

shuvit 5 years ago
parent
commit
1f28d11e3b
33 changed files with 17 additions and 17 deletions
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      Recordings/shuvit replay.dat
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      characters/becky.blend1
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      characters/becky.ini
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      characters/ralph.blend
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      characters/ralph.blend1
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      config.ini
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      scripts/__pycache__/Record.cpython-36.pyc
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      scripts/colors.py
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      six/__pycache__/__init__.cpython-36.pyc
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Recordings/shuvit replay.dat
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characters/becky.ini View File

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 ###################
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 ###################
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 #becky
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 #becky
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-shirt_logo = 2
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+shirt_logo = 3
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 shirt_color_r = 0.61
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 shirt_color_r = 0.61
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 shirt_color_g = 0.61
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 shirt_color_g = 0.61
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 #deck settings
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 #deck settings
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 ##############
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 ##############
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-deck_index = 0
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+deck_index = 2
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 deck_color_r = 1
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 deck_color_r = 1
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 deck_color_g = 1.0
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 deck_color_g = 1.0
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 deck_color_b = 1
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 deck_color_b = 1

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config.ini View File

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 character = becky
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 character = becky
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-shirt_logo = 2
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+shirt_logo = 3
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 shirt_color_r = 0.61
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 shirt_color_r = 0.61
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 shirt_color_g = 0.61
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 shirt_color_g = 0.61
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 #deck settings
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 #deck settings
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 ##############
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 ##############
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-deck_index = 0
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+deck_index = 2
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 deck_color_r = 1
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 deck_color_r = 1
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 deck_color_g = 1.0
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 deck_color_g = 1.0
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 deck_color_b = 1
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 deck_color_b = 1

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scripts/colors.py View File

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         linux = True
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         linux = True
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     deckList = []    
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     deckList = []    
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     deckList = glob.glob(fileName)
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     deckList = glob.glob(fileName)
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-    dict['deckList'] = deckList  
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+    dict['deckList'] = sorted(deckList)  
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     ID = texture.materialID(deck, 'MAdeck')
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     ID = texture.materialID(deck, 'MAdeck')
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     deck_texture = texture.Texture(deck, ID)
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     deck_texture = texture.Texture(deck, ID)
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         linux = True 
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         linux = True 
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     shirtList = []    
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     shirtList = []    
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     shirtList = glob.glob(fileName2)
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     shirtList = glob.glob(fileName2)
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-    dict['shirtList'] = shirtList  
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+    dict['shirtList'] = sorted(shirtList)  
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     ID = texture.materialID(shirt, 'MAshirt')
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     ID = texture.materialID(shirt, 'MAshirt')
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     shirt_texture = texture.Texture(shirt, ID)
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     shirt_texture = texture.Texture(shirt, ID)

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