#shuvit settings configuration file

#debug
######

#show framerate
framerate = 0
#show profile
profile = 0
#----------

#resolution
###########

resx = 1920
resy = 1080
fullscreen_on = 1
music_player = 0
vsync_on = 0
#----------

#level
######
level = user2
levelBlend = user2
#------------

#replay recorder
###############

recorder_on = 1
#--------------

#camera 
#######
cam_height = -0.3
focal_length = 16
cam_min = 2.4
cam_max = 5.0
cch_targetHeight = 0.25

cam_walk_height = 0.8
cam_walk_min = 2.4
cam_walk_max = 3
cam_idle_height = 0.5
walk_focal_length = 14



#character settings
###################

character = annie

shirt_logo = 2

shirt_color_r = 0.69
shirt_color_g = 0.05
shirt_color_b = 0

shoe_color_r = 0.73
shoe_color_g = 0.73
shoe_color_b = 0.73
#-----------------

#deck settings
##############
deck_index = 5
deck_color_r = 0.8
deck_color_g = 0.8
deck_color_b = 0.8
trucks_r = 0
trucks_g = 0
trucks_b = 0

wheel1_r = 0.21
wheel1_g = 0.21
wheel1_b = 0.21
wheel2_r = 0.21
wheel2_g = 0.21
wheel2_b = 0.21
wheel3_r = 0.21
wheel3_g = 0.21
wheel3_b = 0.21
wheel4_r = 0.21
wheel4_g = 0.21
wheel4_b = 0.21
#-------------------

#2d filter settings
###################

#brightness / contrast
bc = 1
BC_BRIGHTNESS = 1.03
BC_CONTRAST = 1.0

#HDR
hdr = 1
avgL = 0.75
HDRamount = 0.3

#Ambient Occlusion
ao = 1
onlyAO = 0
aowidth = 0.2
aoradius = 2.4

#Depth of Field
dof_on = 0

#Bloom
bloom_on = 0

#FXAA
fxaa = 1
FXAA_SPAN_MAX = 8.0
#-------------------

#sun settings
#############
sun_strength = 1.5
ambient_strength = 0.57
sun_rot_x = -0.05
sun_rot_y = 0.05
shadow_on = 0
#------------

#physics
########
JUMPHEIGHT = 940#880#840#800
MAX_VEL = 6.7
SPEEDUP = 0.055
SPEEDPUMP = 0.14#.09
SPEEDPUMPFAST = 0.16#.13
PUMP_SPEED_SENS = 0.4
PUMP_SENS = 0.98
ACCEL = 10
CRUISE = 9
COUNTDOWN = 20#pump and speed stuff
pump_downforce = -0.0

man_sens_l = 0.03
man_sens_r = 0.08
man_sens_side = 0.035
turn_rotation = 0.02
turn_addx = 0.004
turn_air_rotation = 0.07
grass_mult = 0.98
ylimit = 0.84
antibounce = -10.0
gravity = -10.5
fall_height = 0.5

#controller mappings
########
lar_lts = 0
uad_lts = 1
lar_rts = 2
uad_rts = 3
lt = 4
rt = 5
a_but = 0
b_but = 1
x_but = 2
y_but = 3
l_bump = 9
r_bump = 10
bk_but = 4
st_but = 6
xb_but = 5
lts_pr = 7
rts_pr = 8
l_dp = 13
r_dp = 14
u_dp = 11
d_dp = 12
